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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Non-Spellcasting Ranger?
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<blockquote data-quote="Meeki" data-source="post: 3586421" data-attributes="member: 17257"><p>How is +1 shield bonus while duel wielding a silly feat? Endurance I can agree it is a sort of worthless feat but its a feat none the less and is used more often in my campaign than some other feats.</p><p>TWF is not suboptimal IMO. You sacrifice a bit of +hit (2) to gain more attacks. Any duel wielding fighter would have the exact same feats with the exception of WS and GWF. Not only that but if you duel wield with throwing weapons, especially if they are returning wounding or something of the like, combined with quick draw you can toss out alot of freaking attacks that are ranged, allowing the ranger to focus on dex, take the TWF path, and pick up some archery ones with his normal feats. TWF for a ranger my be suboptimal but it isn't suppose to measure up to a fighter duel wielding. Also, rangers do not need to meet the prereqs for any feats they acquire in their combat styles. They do however need to meet them for the bonus feats, but weapon finesse will take care of the issue of hitting and power attack will help bump the damage.</p><p></p><p>The fighter would do only 2 points more per attack with normal weapon spec. Their to hit would probably be pretty close, and if the ranger is using light weapons he might pick up weapon finesse. Since the ranger doesn't have to focus on mental stats anymore he can have the same stats as a fighter, heavy physical. 13 int will cover most of any style feats he needs.</p><p></p><p>Combine the rangers close damage with all the other class abilities, especially hide in plain site, evasion, and the awesome ranger skill list the ranger becomes to powerful.</p></blockquote><p></p>
[QUOTE="Meeki, post: 3586421, member: 17257"] How is +1 shield bonus while duel wielding a silly feat? Endurance I can agree it is a sort of worthless feat but its a feat none the less and is used more often in my campaign than some other feats. TWF is not suboptimal IMO. You sacrifice a bit of +hit (2) to gain more attacks. Any duel wielding fighter would have the exact same feats with the exception of WS and GWF. Not only that but if you duel wield with throwing weapons, especially if they are returning wounding or something of the like, combined with quick draw you can toss out alot of freaking attacks that are ranged, allowing the ranger to focus on dex, take the TWF path, and pick up some archery ones with his normal feats. TWF for a ranger my be suboptimal but it isn't suppose to measure up to a fighter duel wielding. Also, rangers do not need to meet the prereqs for any feats they acquire in their combat styles. They do however need to meet them for the bonus feats, but weapon finesse will take care of the issue of hitting and power attack will help bump the damage. The fighter would do only 2 points more per attack with normal weapon spec. Their to hit would probably be pretty close, and if the ranger is using light weapons he might pick up weapon finesse. Since the ranger doesn't have to focus on mental stats anymore he can have the same stats as a fighter, heavy physical. 13 int will cover most of any style feats he needs. Combine the rangers close damage with all the other class abilities, especially hide in plain site, evasion, and the awesome ranger skill list the ranger becomes to powerful. [/QUOTE]
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Non-Spellcasting Ranger?
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