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Non-standard fantasy/mythic influences
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<blockquote data-quote="WayneLigon" data-source="post: 3329965" data-attributes="member: 3649"><p>Lots of anime series, each influnceing a different genre. Most notably: Heroic Prince Arislan, Final Fantasy Advent Children, Ghost in the Shell TV series, Planetes, Twelve Kingdoms, Hellsing, L/R, Demon City Shinjuku, and pretty much every Miyazaki film ever.</p><p></p><p>Many art books and sources; usually the Spectrum series of yearly best fantasy art, but also some of the card sets of various artists done during the CCG boom. Several of these evocative cards became the gods and goddesses of several campaigns.</p><p></p><p>Magazine advertisements. Some are very bizarre, with strange imagery or costumes, which makes for good fodder for modern occult games. Also, pictures of various models makes for good NPC flash cards.</p><p></p><p>Several horror and mystery books. There are a number of mystery novels set in various older times: midieval, Roman Empire, feudal Japan, etc. Very good for snapshots of normal life in those times and good sets of exccentric NPCs to choose from.</p><p></p><p>Video games: look and feel of characters, especially.</p><p></p><p>As far as other fields of fantasy:</p><p>Mercedes Lackey, Tanya Huff, for bold adventurers not out to enrich themselves but willing to fight for a higher cause.</p><p>Marion Zimmer Bradley, for how psionics would work.</p><p>Lawrence watt-Evans and Steven Brust, for general high-magic fun.</p><p>Charles de Lint for a more mythological feel to fantasy.</p><p>James Blaylock for sheer inventive craziness.</p><p>Martha Wells, for inventive world building.</p></blockquote><p></p>
[QUOTE="WayneLigon, post: 3329965, member: 3649"] Lots of anime series, each influnceing a different genre. Most notably: Heroic Prince Arislan, Final Fantasy Advent Children, Ghost in the Shell TV series, Planetes, Twelve Kingdoms, Hellsing, L/R, Demon City Shinjuku, and pretty much every Miyazaki film ever. Many art books and sources; usually the Spectrum series of yearly best fantasy art, but also some of the card sets of various artists done during the CCG boom. Several of these evocative cards became the gods and goddesses of several campaigns. Magazine advertisements. Some are very bizarre, with strange imagery or costumes, which makes for good fodder for modern occult games. Also, pictures of various models makes for good NPC flash cards. Several horror and mystery books. There are a number of mystery novels set in various older times: midieval, Roman Empire, feudal Japan, etc. Very good for snapshots of normal life in those times and good sets of exccentric NPCs to choose from. Video games: look and feel of characters, especially. As far as other fields of fantasy: Mercedes Lackey, Tanya Huff, for bold adventurers not out to enrich themselves but willing to fight for a higher cause. Marion Zimmer Bradley, for how psionics would work. Lawrence watt-Evans and Steven Brust, for general high-magic fun. Charles de Lint for a more mythological feel to fantasy. James Blaylock for sheer inventive craziness. Martha Wells, for inventive world building. [/QUOTE]
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