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Non-standard rewards for DMs to use
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<blockquote data-quote="Sekhmet" data-source="post: 6071467" data-attributes="member: 97602"><p>I very rarely give monetary or EXP rewards. </p><p>My favorite rewards are favors, effectively allowing a PC to call on a friend in a time of need. As an example, a drow vampire weapons master came to the aid of my PCs - almost single handedly winning a very difficult battle against a powerful demon, because they found a way for him to regain Lolth's favor without having to return to the House that banished him.</p><p>I'll give ownership (or partial ownership) of businesses, trade routes, farms, and the like occasionally. Lands, titles, and men-at-arms are also pretty popular among my players.</p><p>One of my players wanted to be a juggernaut of destruction, this legendary berserking barbarian (Frenzied Berserker with permanent Enlarge Person) from the North. He saved a King's caravan from a White Dragon, and was granted lands nearby on the condition that he maintain them. He hired some locals to take care of the place and went about his adventures as normal, but he kept mentioning that his lands were weighing on his mind.</p><p> Shortly afterward, he went back to his lands, built a keep, and started his own clan, completely against his original plan.</p></blockquote><p></p>
[QUOTE="Sekhmet, post: 6071467, member: 97602"] I very rarely give monetary or EXP rewards. My favorite rewards are favors, effectively allowing a PC to call on a friend in a time of need. As an example, a drow vampire weapons master came to the aid of my PCs - almost single handedly winning a very difficult battle against a powerful demon, because they found a way for him to regain Lolth's favor without having to return to the House that banished him. I'll give ownership (or partial ownership) of businesses, trade routes, farms, and the like occasionally. Lands, titles, and men-at-arms are also pretty popular among my players. One of my players wanted to be a juggernaut of destruction, this legendary berserking barbarian (Frenzied Berserker with permanent Enlarge Person) from the North. He saved a King's caravan from a White Dragon, and was granted lands nearby on the condition that he maintain them. He hired some locals to take care of the place and went about his adventures as normal, but he kept mentioning that his lands were weighing on his mind. Shortly afterward, he went back to his lands, built a keep, and started his own clan, completely against his original plan. [/QUOTE]
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