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non switchers: what can wotc do to win you back?
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<blockquote data-quote="Ahzad" data-source="post: 4913213" data-attributes="member: 4232"><p>I used to play 4e but the above quote pretty much describes me as a WotC customer. I played 4e my group did and some of us really liked it, but some like me gradually became less enamored with it until I had really no more desire to run the game. I still buy dungeon tiles, minis and the the occasional module to convert, but for me I'm done with WotC D&D. Being a huge fan of Crafty Games Spycraft system I was exicted that FantasyCraft was finally released, and I've been following it's development for a long time, and picked up the pdf, and got a print copy and now it's the D&D game for me and my group. It's rules are what I want to play with and what I enjoy. Otherwise it was going to be a 3.x system with Monte's Book of Experimental Might as it's core. It's just a matter of personal taste and choice.</p></blockquote><p></p>
[QUOTE="Ahzad, post: 4913213, member: 4232"] I used to play 4e but the above quote pretty much describes me as a WotC customer. I played 4e my group did and some of us really liked it, but some like me gradually became less enamored with it until I had really no more desire to run the game. I still buy dungeon tiles, minis and the the occasional module to convert, but for me I'm done with WotC D&D. Being a huge fan of Crafty Games Spycraft system I was exicted that FantasyCraft was finally released, and I've been following it's development for a long time, and picked up the pdf, and got a print copy and now it's the D&D game for me and my group. It's rules are what I want to play with and what I enjoy. Otherwise it was going to be a 3.x system with Monte's Book of Experimental Might as it's core. It's just a matter of personal taste and choice. [/QUOTE]
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non switchers: what can wotc do to win you back?
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