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Nonhuman noncombatants?
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<blockquote data-quote="Merkuri" data-source="post: 4030505" data-attributes="member: 41321"><p>I can't recall where I read it, but there was a website I came across once with a monologue about a paladin's code. One of the things it mentions is that paladins should try to redeem those who can be redeemed and kill those who can't.</p><p></p><p>The basic idea was that monsters (humanoid or not) whose entry in the Monster Manual said "Always Evil" were to be killed on site regardless of their age or whether they fought back. These monsters cannot be redeemed. However, monsters whose entry said "Usually Evil" have a chance to be redeemed and taught the error of their ways. The noncombatants of these monsters should not be killed without reason.</p><p></p><p>Obviously the characters in the game world don't know what's written in the Monster Manual, but they do have some idea of what creatures can sometimes overcome their evil heritage and what kind cannot. Orcs... yeah there was one good orc I heard of once, so don't kill the orc baby. Devil babies, though (if they exist), are kill on sight and nobody will fault you for it.</p><p></p><p>I like that take on it, but I find the area of alignment is so gray and objective (even looking at the rules put down in the manuals) that I usually will try to find out how alignment generally looked at in this particular campaign or setting and just go with the flow. It's not worth arguing over. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Merkuri, post: 4030505, member: 41321"] I can't recall where I read it, but there was a website I came across once with a monologue about a paladin's code. One of the things it mentions is that paladins should try to redeem those who can be redeemed and kill those who can't. The basic idea was that monsters (humanoid or not) whose entry in the Monster Manual said "Always Evil" were to be killed on site regardless of their age or whether they fought back. These monsters cannot be redeemed. However, monsters whose entry said "Usually Evil" have a chance to be redeemed and taught the error of their ways. The noncombatants of these monsters should not be killed without reason. Obviously the characters in the game world don't know what's written in the Monster Manual, but they do have some idea of what creatures can sometimes overcome their evil heritage and what kind cannot. Orcs... yeah there was one good orc I heard of once, so don't kill the orc baby. Devil babies, though (if they exist), are kill on sight and nobody will fault you for it. I like that take on it, but I find the area of alignment is so gray and objective (even looking at the rules put down in the manuals) that I usually will try to find out how alignment generally looked at in this particular campaign or setting and just go with the flow. It's not worth arguing over. ;) [/QUOTE]
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