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Community
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Nonlethal damage
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<blockquote data-quote="Phlebas" data-source="post: 3657248" data-attributes="member: 23810"><p>I remember seeing something about how NLD leads to shaken, fatigued and then disabled (25%, 50%, 75% of current HP total in NLD)- might have been a house rule rather than RAW, can't check at the moment. Might give the effect you're looking for ?</p><p></p><p></p><p></p><p>I'm with you , I'd go for NLD > your hit point total = real damage, so in the case of starvation you fall unconscious when your NLD reaches your Hit point total, and then take lethal damage until you die. but you're unconscious and alive for a while.</p><p></p><p>Having said that d6 hp / day is not very realistic for high level characters - maybe con damage (1 / day of failed save) might be better to represent the affect of starvation....</p></blockquote><p></p>
[QUOTE="Phlebas, post: 3657248, member: 23810"] I remember seeing something about how NLD leads to shaken, fatigued and then disabled (25%, 50%, 75% of current HP total in NLD)- might have been a house rule rather than RAW, can't check at the moment. Might give the effect you're looking for ? I'm with you , I'd go for NLD > your hit point total = real damage, so in the case of starvation you fall unconscious when your NLD reaches your Hit point total, and then take lethal damage until you die. but you're unconscious and alive for a while. Having said that d6 hp / day is not very realistic for high level characters - maybe con damage (1 / day of failed save) might be better to represent the affect of starvation.... [/QUOTE]
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Nonlethal damage
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