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Nonlethal Damage
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<blockquote data-quote="Mallus" data-source="post: 1106814" data-attributes="member: 3887"><p><strong>I used to have a problem with it...</strong></p><p></p><p>...seeing as my group has an ex-cop bouncer tough-guy character who is going the Brawler route, but refuses to take Combat Martial Arts.</p><p></p><p>I mean, it takes a lot of talents/feats to really become effective, and that seems like much cost/little benefit...</p><p></p><p>...unless you're playing a game where the heroes are freelances/dilettantes [such as a high school kid, a bouncer, a bike messenger, and a cook from Chinatown].</p><p></p><p>Disabling enemies without doing lethal damage is a tremendous advantage. My group learned this the hard way after a big fight in an abandonned warehouse w/some Triad members. The last two characters standing feverously performed first aid --on everyone-- since no-one wanted to face a murder rap. Sure, its easier to use guns, but there are a lot more laws against that....</p><p></p><p>Leaving a heap of dead foes in your wake is great in Hyperborea, or Grayhawk, but its somewhat problematic in Philadelphia [well, not so much in North Philly].</p><p></p><p>Mu biggest remaining gripe is that Brawlers don't provoke AoO's. becasue they're not "armed". That's silly. Mike Tyson couldn't take advantage of you dropping your guard, but a 10-year girl wielding a knife could??</p></blockquote><p></p>
[QUOTE="Mallus, post: 1106814, member: 3887"] [b]I used to have a problem with it...[/b] ...seeing as my group has an ex-cop bouncer tough-guy character who is going the Brawler route, but refuses to take Combat Martial Arts. I mean, it takes a lot of talents/feats to really become effective, and that seems like much cost/little benefit... ...unless you're playing a game where the heroes are freelances/dilettantes [such as a high school kid, a bouncer, a bike messenger, and a cook from Chinatown]. Disabling enemies without doing lethal damage is a tremendous advantage. My group learned this the hard way after a big fight in an abandonned warehouse w/some Triad members. The last two characters standing feverously performed first aid --on everyone-- since no-one wanted to face a murder rap. Sure, its easier to use guns, but there are a lot more laws against that.... Leaving a heap of dead foes in your wake is great in Hyperborea, or Grayhawk, but its somewhat problematic in Philadelphia [well, not so much in North Philly]. Mu biggest remaining gripe is that Brawlers don't provoke AoO's. becasue they're not "armed". That's silly. Mike Tyson couldn't take advantage of you dropping your guard, but a 10-year girl wielding a knife could?? [/QUOTE]
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