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General Tabletop Discussion
*Dungeons & Dragons
Nonmagical arrows and magic bows
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<blockquote data-quote="Viking Bastard" data-source="post: 6466943" data-attributes="member: 509"><p>I think I would count non-magical ammo fired by a magical bow as magical, but perhaps as a step lower than the bow: So an arrow shot by a +2 bow, would be considered a +1 arrow for such purposes and a +1 bow would not impart any magical essence to the arrow. As far as I've noticed, 5e doesn't make the distinction of resistance to +1/+2/+3 weapons, just binary magical or not, but I might use such distinctions for myself when running certain powerful opponents.</p><p></p><p>Bottom line: +1 bows - no, +2-3 bows - yes.</p><p></p><p>As to why, rather than thinking of bows as example, I think of magical guns in fiction--they always seem to imbue their bullets with their magicness.</p><p></p><p>.</p><p></p><p>Now, the thread has made me think of a couple of other conditions, namely whether the enchantment bonuses of arrows and bows stack, and whether the damage types overlap/extra damage stacks.</p><p></p><p>I'm not sure how I'm gonna handle stacking bonuses. It seems that per RAW they all stack, but it makes me nervous--I rather like magical plusses not stacking, as it means I don't have to think about it as much when I hand out enchanted stuff, which I appreciate.</p><p></p><p>As for the damage stacking, I think I'd roll a Fudge die with each such shot, with a roll of "+" meaning that you get both, "-" meaning that the enchantments cancel each other out, delivering neither, and "blank" as the bigger bonus overrides the smaller one.</p></blockquote><p></p>
[QUOTE="Viking Bastard, post: 6466943, member: 509"] I think I would count non-magical ammo fired by a magical bow as magical, but perhaps as a step lower than the bow: So an arrow shot by a +2 bow, would be considered a +1 arrow for such purposes and a +1 bow would not impart any magical essence to the arrow. As far as I've noticed, 5e doesn't make the distinction of resistance to +1/+2/+3 weapons, just binary magical or not, but I might use such distinctions for myself when running certain powerful opponents. Bottom line: +1 bows - no, +2-3 bows - yes. As to why, rather than thinking of bows as example, I think of magical guns in fiction--they always seem to imbue their bullets with their magicness. . Now, the thread has made me think of a couple of other conditions, namely whether the enchantment bonuses of arrows and bows stack, and whether the damage types overlap/extra damage stacks. I'm not sure how I'm gonna handle stacking bonuses. It seems that per RAW they all stack, but it makes me nervous--I rather like magical plusses not stacking, as it means I don't have to think about it as much when I hand out enchanted stuff, which I appreciate. As for the damage stacking, I think I'd roll a Fudge die with each such shot, with a roll of "+" meaning that you get both, "-" meaning that the enchantments cancel each other out, delivering neither, and "blank" as the bigger bonus overrides the smaller one. [/QUOTE]
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Nonmagical arrows and magic bows
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