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Nonobvious coolness in 4e healing system
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<blockquote data-quote="Donatello" data-source="post: 4354293" data-attributes="member: 987"><p>Speaking as a LARP'er, not even an SCA'er, after fighting all-out for a while, even just while swinging a foam-core weapon with a 1/4" plywood shield was exhausting. I can't imagine how it would feel swinging a 5-pound sword, wearing plate (or even chain) armor, while being hit hard enough to actually draw blood.</p><p></p><p>I see using Encounter powers as doing more than just swinging as hard as you can. It's drawing on a well of energy you just can't muster too often. You need that few minutes of "breather" time to get that reservoir back. Using a Daily power is just tapping a part of yourself that you just have to sleep off. I'm sure we have all done that in one way or another in our lives, just pushed ourselves in a moment that we didn't seem to shake off until the next day.</p><p></p><p>I think the game moves along very well now. Much more realistic feeling to me. Every fight is as challenging as the DM wants it to be, every player seems to be equally threatened by a good, balanced encounter.</p></blockquote><p></p>
[QUOTE="Donatello, post: 4354293, member: 987"] Speaking as a LARP'er, not even an SCA'er, after fighting all-out for a while, even just while swinging a foam-core weapon with a 1/4" plywood shield was exhausting. I can't imagine how it would feel swinging a 5-pound sword, wearing plate (or even chain) armor, while being hit hard enough to actually draw blood. I see using Encounter powers as doing more than just swinging as hard as you can. It's drawing on a well of energy you just can't muster too often. You need that few minutes of "breather" time to get that reservoir back. Using a Daily power is just tapping a part of yourself that you just have to sleep off. I'm sure we have all done that in one way or another in our lives, just pushed ourselves in a moment that we didn't seem to shake off until the next day. I think the game moves along very well now. Much more realistic feeling to me. Every fight is as challenging as the DM wants it to be, every player seems to be equally threatened by a good, balanced encounter. [/QUOTE]
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Nonobvious coolness in 4e healing system
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