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<blockquote data-quote="Irda Ranger" data-source="post: 7091566" data-attributes="member: 1003"><p>Three issues--</p><p></p><p>1) You're making a lot of assumptions about how Draconians would be adapted to be a PC race. Right out of the gate you're just assuming that we change how they die (<em>e.g.</em>, no turning to stone), when no one has proposed any rules. I actually wrote it up a first draft set of house rules yesterday and I kept it just the way it is. When a Baaz dies he turns to stone, then crumbles. No <em>Raise Undead</em> for you. Don't like it? Play a different race.</p><p></p><p>2) Your beef that they're monsters and don't make a good PC race runs counter to a very long tradition within D&D of playing monster races as PCs. Volo's Guide to Monsters has rules for orcs and hobgoblin (aka, Uruk Hai) PCs, for instance, and I used to own AD&D 2E's Complete Book of Humanoids. This fight was lost a long time ago.</p><p></p><p>3) You're ignoring the canon developments in the published setting. First generation draconians were created as you described but the setting has come a long way since the War of the Lance. There are noble draconians and also they figured out how to reproduce and founded their own nation, Teyr. You don't like the post-WotL canon developments? Fine, but complaining that other players want rules to support canon setting is unreasonable.</p></blockquote><p></p>
[QUOTE="Irda Ranger, post: 7091566, member: 1003"] Three issues-- 1) You're making a lot of assumptions about how Draconians would be adapted to be a PC race. Right out of the gate you're just assuming that we change how they die ([I]e.g.[/I], no turning to stone), when no one has proposed any rules. I actually wrote it up a first draft set of house rules yesterday and I kept it just the way it is. When a Baaz dies he turns to stone, then crumbles. No [I]Raise Undead[/I] for you. Don't like it? Play a different race. 2) Your beef that they're monsters and don't make a good PC race runs counter to a very long tradition within D&D of playing monster races as PCs. Volo's Guide to Monsters has rules for orcs and hobgoblin (aka, Uruk Hai) PCs, for instance, and I used to own AD&D 2E's Complete Book of Humanoids. This fight was lost a long time ago. 3) You're ignoring the canon developments in the published setting. First generation draconians were created as you described but the setting has come a long way since the War of the Lance. There are noble draconians and also they figured out how to reproduce and founded their own nation, Teyr. You don't like the post-WotL canon developments? Fine, but complaining that other players want rules to support canon setting is unreasonable. [/QUOTE]
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