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noob 4E GM - module doesn't include all the maps. suggestions?
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<blockquote data-quote="Jaja" data-source="post: 5476149" data-attributes="member: 6671130"><p>Hi everybody, new here / first post.</p><p> </p><p>I am new to GMing and I'm stuck:</p><p> </p><p>I am trying to get a game going using the 4E level 1 "The Slaying Stone" module and there is a nice fold out poster with three battle maps on it that is at the one-inch scale so we can use the pieces on the map.</p><p> </p><p>My issue is that the rest of the settings in the module are represented by tiny grid maps inside the booklet.</p><p> </p><p>Am I supposed to re-draw them up to scale before we play?</p><p> </p><p>Do I show them to the players from inside the book? How would we track movement that way? The small maps are annotated with letters inside circles, and I think that might give away information.</p><p> </p><p>Should I go get a dry-eraseable battle map and re-draw the rooms as we get to them? (though that ends all hope of us playing tomorrow).</p><p> </p><p> </p><p>My assumption was that all of the maps would be in there like the old days. The fact that there are 3 of 13 is really strange, especially when the other 10 are already created and printed in the book, just not at a scale that we can use.</p><p> </p><p>I'd hate to have to re-draw everything before we play. Any advice on how to proceed? Am I just missing something about the basic workings of the game?</p><p> </p><p>help a noob GM out =)</p><p> </p><p>tia.</p><p> </p><p>-Jaja</p></blockquote><p></p>
[QUOTE="Jaja, post: 5476149, member: 6671130"] Hi everybody, new here / first post. I am new to GMing and I'm stuck: I am trying to get a game going using the 4E level 1 "The Slaying Stone" module and there is a nice fold out poster with three battle maps on it that is at the one-inch scale so we can use the pieces on the map. My issue is that the rest of the settings in the module are represented by tiny grid maps inside the booklet. Am I supposed to re-draw them up to scale before we play? Do I show them to the players from inside the book? How would we track movement that way? The small maps are annotated with letters inside circles, and I think that might give away information. Should I go get a dry-eraseable battle map and re-draw the rooms as we get to them? (though that ends all hope of us playing tomorrow). My assumption was that all of the maps would be in there like the old days. The fact that there are 3 of 13 is really strange, especially when the other 10 are already created and printed in the book, just not at a scale that we can use. I'd hate to have to re-draw everything before we play. Any advice on how to proceed? Am I just missing something about the basic workings of the game? help a noob GM out =) tia. -Jaja [/QUOTE]
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noob 4E GM - module doesn't include all the maps. suggestions?
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