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General Tabletop Discussion
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noob questions: sneak attack, firing into melee and opportunity attacks
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<blockquote data-quote="Illithidbix" data-source="post: 6853067" data-attributes="member: 12283"><p>Yes.</p><p>It's Advantage (e.g. attacking from hiding) OR the target having an enemy within 5'</p><p>Note, this is *An Enemy of the Target*, not *your ally* in exciting fights where the enemy of your enemy isn't your friend.</p><p></p><p></p><p></p><p></p><p>Note the once per turn, not once per round? That's important for 3A.</p><p>Similarly, the Cunning Action use of Disengage is meant for rogues to be able to move into melee and sneak attack, then get out again.</p><p></p><p></p><p></p><p>Short answer, creatures grant half cover so you get +2 AC most of the time when in melee with an opponent, but depends upon the line of the shot.</p><p></p><p></p><p></p><p>There are optional rules for hitting cover (including other creatures in melee) in the DMG.</p><p></p><p></p><p></p><p>So if you have higher AC than the target then you plain won't be hit, which is a bit odd. </p><p>But less odd IMO than the fact that it can be easier to hit something with very high AC by targeting something next to it, or that highly skilled archers have *more chance* of hurting their heavily armoured allies in melee that other editions/systems variants of firing into melee allowed.</p><p></p><p></p><p>I also believe that the Archery fighting style giving +2 to hit is intended to counter +2AC for half-cover for firing into melee.</p><p>The Sharpshooter and Spell Sniper feats also allow you to ignore cover penalties.</p><p></p><p></p><p></p><p></p><p></p><p></p><p>A) Yes! And because the OA presumably happens on *another TURN* it doesn't matter if you Sneak Attacked on your turn.</p><p>However I can find no way of Attacking without using your Reaction, and you only get one Reaction until the start of your Next Turn.</p><p></p><p>B) Yes. Mostly for ease of theater of the Mind. Personally if I was using a grid I might be inclined to go back to 3.5 Style</p></blockquote><p></p>
[QUOTE="Illithidbix, post: 6853067, member: 12283"] Yes. It's Advantage (e.g. attacking from hiding) OR the target having an enemy within 5' Note, this is *An Enemy of the Target*, not *your ally* in exciting fights where the enemy of your enemy isn't your friend. Note the once per turn, not once per round? That's important for 3A. Similarly, the Cunning Action use of Disengage is meant for rogues to be able to move into melee and sneak attack, then get out again. Short answer, creatures grant half cover so you get +2 AC most of the time when in melee with an opponent, but depends upon the line of the shot. There are optional rules for hitting cover (including other creatures in melee) in the DMG. So if you have higher AC than the target then you plain won't be hit, which is a bit odd. But less odd IMO than the fact that it can be easier to hit something with very high AC by targeting something next to it, or that highly skilled archers have *more chance* of hurting their heavily armoured allies in melee that other editions/systems variants of firing into melee allowed. I also believe that the Archery fighting style giving +2 to hit is intended to counter +2AC for half-cover for firing into melee. The Sharpshooter and Spell Sniper feats also allow you to ignore cover penalties. A) Yes! And because the OA presumably happens on *another TURN* it doesn't matter if you Sneak Attacked on your turn. However I can find no way of Attacking without using your Reaction, and you only get one Reaction until the start of your Next Turn. B) Yes. Mostly for ease of theater of the Mind. Personally if I was using a grid I might be inclined to go back to 3.5 Style [/QUOTE]
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noob questions: sneak attack, firing into melee and opportunity attacks
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