Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Normal/High Magic/Not Gritty How-To
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Inconsequenti-AL" data-source="post: 1426409" data-attributes="member: 6584"><p>Some random meanderings...</p><p></p><p>Threats other than death are good for challenging PCs. Subversion of characters is often far worse than death. The worlds most powerful paladin is likely to be far more worried by the prospect of falling from grace than simply dying? Sepulcrave has several great examples of this sort of fear in his story hour...</p><p></p><p>One of the plots in Morrus game is a plague that has been eating away at the magic/magic users of the players home kingdom... it hasn't affected any PCs yet, but is a rather scary prospect for a high magic game? <img src="http://www.enworld.org/forum/images/smilies/paranoid.png" class="smilie" loading="lazy" alt=":uhoh:" title="Paranoid :uhoh:" data-shortname=":uhoh:" /> Needs urgent sorting out.</p><p></p><p>I agree that some politiking adds hugely to any game... but is particularly interesting in a 'high' magic game.</p><p></p><p>I think consequences of player actions are important. The players are hugely powerful in a high level game. I think the knock on effects of their actions can be interesting.</p><p></p><p>For example. What if a group of players killed a bunch of evil ratmen and the unintended side-effects unleashed the full power of the White Kingdom? They're kind of obligated to sort that sort of mess out? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p></p><p><span style="font-size: 9px">Edit: High magic, normal magic. Bah! Labels are difficult - I guess I mean 'default' magic without too much nerfing. Sloppy thinking is never good.</span></p></blockquote><p></p>
[QUOTE="Inconsequenti-AL, post: 1426409, member: 6584"] Some random meanderings... Threats other than death are good for challenging PCs. Subversion of characters is often far worse than death. The worlds most powerful paladin is likely to be far more worried by the prospect of falling from grace than simply dying? Sepulcrave has several great examples of this sort of fear in his story hour... One of the plots in Morrus game is a plague that has been eating away at the magic/magic users of the players home kingdom... it hasn't affected any PCs yet, but is a rather scary prospect for a high magic game? :uhoh: Needs urgent sorting out. I agree that some politiking adds hugely to any game... but is particularly interesting in a 'high' magic game. I think consequences of player actions are important. The players are hugely powerful in a high level game. I think the knock on effects of their actions can be interesting. For example. What if a group of players killed a bunch of evil ratmen and the unintended side-effects unleashed the full power of the White Kingdom? They're kind of obligated to sort that sort of mess out? :D [SIZE=1]Edit: High magic, normal magic. Bah! Labels are difficult - I guess I mean 'default' magic without too much nerfing. Sloppy thinking is never good.[/SIZE] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Normal/High Magic/Not Gritty How-To
Top