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North by Northwest, Chapter 2.5: Caster and Mouse
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<blockquote data-quote="Thanee" data-source="post: 2931738" data-attributes="member: 478"><p><strong>Zeegra</strong></p><p></p><p>[SBLOCK=Initiative]<a href="http://invisiblecastle.com/find.py?id=508179" target="_blank">Initiative for Zeegra and Zottel (1d20+3=10, 1d20+2=19)</a></p><p>(Zottel delays to 10 right after Zeegra)[/SBLOCK]</p><p></p><p>Zeegra climbs on Zottel's back and urges the large dog forward with a sharp whistle. Her own crossbow is held ready, while her mount and companion charges towards the wizard.</p><p></p><p><span style="color: silver"><span style="font-size: 9px">Round 1) Command Zottel to attack the wizard. Mount. Zottel delays and moves to attack, using Scent to help pinpoint the target, if there is still darkness.</span></span></p><p><span style="color: silver"><span style="font-size: 9px">Round 2) Load crossbow and ready an attack against the spellcaster, to attack when he attempts to cast a spell. Zottel continues to attack.</span></span></p><p></p><p>[SBLOCK=dice rolls]Zeegra:</p><p><a href="http://invisiblecastle.com/find.py?id=508188" target="_blank">Handle Animal (DC 10) (1d20+5=21)</a> - success.</p><p><a href="http://invisiblecastle.com/find.py?id=508190" target="_blank">Ride (DC 20 - Fast Mount) (1d20+5=14)</a> - failure, requires a move action then.</p><p></p><p>Zottel:</p><p><a href="http://invisiblecastle.com/find.py?id=508200" target="_blank">Zottel's Attack/Damage/Trip Attempt (1d20+3=21, 1d6+3=6, 1d20+2=13)</a></p><p><a href="http://invisiblecastle.com/find.py?id=508202" target="_blank">Zottel's Attack/Damage/Trip Attempt (1d20+3=7, 1d6+3=4, 1d20+2=18)</a></p><p></p><p>I didn't include any ready attacks or AoO (if trip succeeds and the wizard stands up again), just roll those if anything like that happens. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />[/SBLOCK]</p></blockquote><p></p>
[QUOTE="Thanee, post: 2931738, member: 478"] [b]Zeegra[/b] [SBLOCK=Initiative][url=http://invisiblecastle.com/find.py?id=508179]Initiative for Zeegra and Zottel (1d20+3=10, 1d20+2=19)[/url] (Zottel delays to 10 right after Zeegra)[/SBLOCK] Zeegra climbs on Zottel's back and urges the large dog forward with a sharp whistle. Her own crossbow is held ready, while her mount and companion charges towards the wizard. [color=silver][size=1]Round 1) Command Zottel to attack the wizard. Mount. Zottel delays and moves to attack, using Scent to help pinpoint the target, if there is still darkness. Round 2) Load crossbow and ready an attack against the spellcaster, to attack when he attempts to cast a spell. Zottel continues to attack.[/size][/color] [SBLOCK=dice rolls]Zeegra: [url=http://invisiblecastle.com/find.py?id=508188]Handle Animal (DC 10) (1d20+5=21)[/url] - success. [url=http://invisiblecastle.com/find.py?id=508190]Ride (DC 20 - Fast Mount) (1d20+5=14)[/url] - failure, requires a move action then. Zottel: [url=http://invisiblecastle.com/find.py?id=508200]Zottel's Attack/Damage/Trip Attempt (1d20+3=21, 1d6+3=6, 1d20+2=13)[/url] [url=http://invisiblecastle.com/find.py?id=508202]Zottel's Attack/Damage/Trip Attempt (1d20+3=7, 1d6+3=4, 1d20+2=18)[/url] I didn't include any ready attacks or AoO (if trip succeeds and the wizard stands up again), just roll those if anything like that happens. :)[/SBLOCK] [/QUOTE]
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