Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
ShortQuests -- Pocket Sized Adventures! An all-new collection of digest-sized D&D adventures designed for 1-2 game sessions.
Community
Playing the Game
Play by Post
North by Northwest, Chapter 3: The Winter of Our Discontent
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Old Fezziwig" data-source="post: 3122986" data-attributes="member: 59"><p>As you deliberate, you find that the spider's poison wears off of Ghur and Cellan and they're able to move again, although they and Cole are still a bit more sluggish than usual. </p><p></p><p>Climbing up the mountain stairs takes the rest of the night and a good chunk of the morning, and you manage to avoid any more predators as you climb — or, rather, you might have moved well out of their hunting range. The higher you get on the mountain, the quieter things are. Finally, just as the sun reaches the half-way point of its daily ascent, you reach the plateau at the top of the mountain.</p><p></p><p>Snow covers the ground around you, and a few blasted stumps break the monotony of the immediate area. Set a little back on the plateau is a giant, ornate tower with a round, wide base that narrows into a minaret with an onion-shaped crown and beacon atop of it. Outside the door of the tower, you can see two bulky svirfneblin with halberds; they make no special movement or any indication that they've seen you.</p></blockquote><p></p>
[QUOTE="Old Fezziwig, post: 3122986, member: 59"] As you deliberate, you find that the spider's poison wears off of Ghur and Cellan and they're able to move again, although they and Cole are still a bit more sluggish than usual. Climbing up the mountain stairs takes the rest of the night and a good chunk of the morning, and you manage to avoid any more predators as you climb — or, rather, you might have moved well out of their hunting range. The higher you get on the mountain, the quieter things are. Finally, just as the sun reaches the half-way point of its daily ascent, you reach the plateau at the top of the mountain. Snow covers the ground around you, and a few blasted stumps break the monotony of the immediate area. Set a little back on the plateau is a giant, ornate tower with a round, wide base that narrows into a minaret with an onion-shaped crown and beacon atop of it. Outside the door of the tower, you can see two bulky svirfneblin with halberds; they make no special movement or any indication that they've seen you. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
North by Northwest, Chapter 3: The Winter of Our Discontent
Top