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Nosferatu (prestige class) ??
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<blockquote data-quote="Azmyth" data-source="post: 5288726" data-attributes="member: 92300"><p>Suggestions:</p><p></p><p><strong>Nosferatu</strong> (prestige class)</p><p>I would swap <strong>H</strong>ide in <strong>P</strong>lain <strong>S</strong>ight @ 3rd with <strong>F</strong>ast <strong>C</strong>rawl @ 6th.</p><p>I believe <strong>H</strong>i<strong>PS</strong> is too powerful for 3rd level. And <strong>FC</strong> feels weak for 6th.</p><p></p><p>I would remove: </p><p>Nosferatu must 'sleep' for 8 consecutive hours <strong>[within a coffin]</strong> or other close contained area every 24 hours.</p><p>I do agree that a hibernation cycle is necessary, but I would steer away from cliche' vampire elements and forge ahead in a unique way.</p><p></p><p>I like your ideas about CON drain from lack of feeding, but it feels like it needs polish or something is missing from the equation. Are Nosferatu true immortals? Establishing this fact may alter how this system plays out. I will flesh one out and play around with it a bit and see if I get inspired.</p><p></p><p></p><p></p><p></p><p><strong>Loup Garou</strong> (prestige class)</p><p>I would introduce the DR/silver a little later in the progression, either 2nd or 3rd level. At the early stages of the PrC, there is still a chance to get healed. Maybe use the DR/silver at one of the stages when it becomes more difficult to remove the lycanthropy? My first reaction to the DR10/silver at the Pack Master stage is that it's too high. Hard to tell at this point, but that's my initial thoughts...</p><p></p><p>There doesn't seem to be many hindrances or weaknesses to balance out his MASSIVE power curve. I'd add some. Perhaps, in wolf form, he MUST feed at least once per cycle. The individual's control over who gets eaten might be determined by the maturity level of the beast. 1-2 = First come, first serve; 3-4 = Allow feeding at later half of cycle. Drive becomes more intense as time passes; 5-9 = Feed anytime during cycle; 10 = Skip feeding upto 1d4 cycles.</p><p></p><p>Another hindrance/weakness idea:</p><p>The <strong>Loup Garou </strong>emits an unnatural pheromone, even when unchanged. As a result, any creature with the <strong>Scent</strong> ability might detect that there is something <em>wrong</em> about him as a result of a bonus to perceive.</p><p></p><p> </p><p>That's all I've got atm.</p><p>Hope you find it helpful.</p></blockquote><p></p>
[QUOTE="Azmyth, post: 5288726, member: 92300"] Suggestions: [B]Nosferatu[/B] (prestige class) I would swap [B]H[/B]ide in [B]P[/B]lain [B]S[/B]ight @ 3rd with [B]F[/B]ast [B]C[/B]rawl @ 6th. I believe [B]H[/B]i[B]PS[/B] is too powerful for 3rd level. And [B]FC[/B] feels weak for 6th. I would remove: Nosferatu must 'sleep' for 8 consecutive hours [B][within a coffin][/B] or other close contained area every 24 hours. I do agree that a hibernation cycle is necessary, but I would steer away from cliche' vampire elements and forge ahead in a unique way. I like your ideas about CON drain from lack of feeding, but it feels like it needs polish or something is missing from the equation. Are Nosferatu true immortals? Establishing this fact may alter how this system plays out. I will flesh one out and play around with it a bit and see if I get inspired. [B]Loup Garou[/B] (prestige class) I would introduce the DR/silver a little later in the progression, either 2nd or 3rd level. At the early stages of the PrC, there is still a chance to get healed. Maybe use the DR/silver at one of the stages when it becomes more difficult to remove the lycanthropy? My first reaction to the DR10/silver at the Pack Master stage is that it's too high. Hard to tell at this point, but that's my initial thoughts... There doesn't seem to be many hindrances or weaknesses to balance out his MASSIVE power curve. I'd add some. Perhaps, in wolf form, he MUST feed at least once per cycle. The individual's control over who gets eaten might be determined by the maturity level of the beast. 1-2 = First come, first serve; 3-4 = Allow feeding at later half of cycle. Drive becomes more intense as time passes; 5-9 = Feed anytime during cycle; 10 = Skip feeding upto 1d4 cycles. Another hindrance/weakness idea: The [B]Loup Garou [/B]emits an unnatural pheromone, even when unchanged. As a result, any creature with the [B]Scent[/B] ability might detect that there is something [I]wrong[/I] about him as a result of a bonus to perceive. That's all I've got atm. Hope you find it helpful. [/QUOTE]
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Nosferatu (prestige class) ??
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