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General Tabletop Discussion
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[Not 3.5, but I wish] No one should start with the Heavy Armor proficiency.
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<blockquote data-quote="RangerWickett" data-source="post: 973806" data-attributes="member: 63"><p>Yes, a revision to the Fighter to make it more flexible.</p><p></p><p>They get shield and light armor proficiency and two bonus feats at 1st level, then one bonus feat at 2nd, 3rd, 4th, and every even level thereafter. That way you can have a fast and light fighter, if you'd like. Also, add in new class skills of Balance and Tumble.</p><p></p><p>Compare, dwarf tank, 4th level (6 feats): Medium, Heavy Armor, Tower Shield Proficiency, Endurance, Weapon Focus, Weapon Specialization (dwarven waraxe).</p><p></p><p>Human duelist, 4th level (7 feats): Dodge, Mobility, Spring Attack, Expertise, Weapon Finesse, Weapon Focus, Weapon Specialization (rapier).</p><p></p><p>Elf archer, 4th level (6 feats): Point-Blank Shot, Precise Shot, Rapid Shot, Shot on the Run, Weapon Focus, Weapon Specialization (longbow).</p><p></p><p>Halfling knife-fighter, 4th level (6 feats): Two-Weapon Fighting, Combat Reflexes, Quickdraw, Weapon Finesse, Weapon Focus, Weapon Specialization (dagger/small shortsword).</p><p></p><p>Half-Orc Berserker, 4th level (6 feats): Power Attack, Cleave, Great-Cleave, Improved Bull Rush, Weapon Focus, Weapon Specialization (great axe).</p><p></p><p> </p><p>If we want to make things even more flexible, turn Sneak Attack and Rage into a fighter bonus feats.</p></blockquote><p></p>
[QUOTE="RangerWickett, post: 973806, member: 63"] Yes, a revision to the Fighter to make it more flexible. They get shield and light armor proficiency and two bonus feats at 1st level, then one bonus feat at 2nd, 3rd, 4th, and every even level thereafter. That way you can have a fast and light fighter, if you'd like. Also, add in new class skills of Balance and Tumble. Compare, dwarf tank, 4th level (6 feats): Medium, Heavy Armor, Tower Shield Proficiency, Endurance, Weapon Focus, Weapon Specialization (dwarven waraxe). Human duelist, 4th level (7 feats): Dodge, Mobility, Spring Attack, Expertise, Weapon Finesse, Weapon Focus, Weapon Specialization (rapier). Elf archer, 4th level (6 feats): Point-Blank Shot, Precise Shot, Rapid Shot, Shot on the Run, Weapon Focus, Weapon Specialization (longbow). Halfling knife-fighter, 4th level (6 feats): Two-Weapon Fighting, Combat Reflexes, Quickdraw, Weapon Finesse, Weapon Focus, Weapon Specialization (dagger/small shortsword). Half-Orc Berserker, 4th level (6 feats): Power Attack, Cleave, Great-Cleave, Improved Bull Rush, Weapon Focus, Weapon Specialization (great axe). If we want to make things even more flexible, turn Sneak Attack and Rage into a fighter bonus feats. [/QUOTE]
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[Not 3.5, but I wish] No one should start with the Heavy Armor proficiency.
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