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Not a Conspiracy Theory: Moving Toward Better Criticism in RPGs
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<blockquote data-quote="aramis erak" data-source="post: 8929765" data-attributes="member: 6779310"><p>Trimming heavily.</p><p></p><p>At some point, a consensus will evolve to discuss things. we've seen 3 fairly decent ones crop up for RPGing... but they're not talking to each other. (The Forgite dialect, the Trad/OSR dialect, and the WWG & friends dialect, each within their fandoms...) </p><p>And that's before we look at the transactional analysis and the games theory models in academia and how they apply... </p><p>Until there is a widely accepted source which has some level of central authority backing it, the odds of actually unifying on a single set of jargon are between super slim and none...</p><p>... as Humans have this nasty knack for new jargon.</p><p></p><p>When RPGs become widespread curricular topics, then we can expect a nearly unified jargon.</p><p></p><p>Any reviewer of a product who thinks themselves without bias is insufficiently self-aware. This is as much true of theorizers as actual reviewers.</p><p></p><p>A truely good reviewer also analyzes their own bias as part of the review. </p><p></p><p></p><p>This one gives me a MAJOR quibble... Two, actually</p><p>1: rules can be proscriptive as well as prescriptive - if the group is one to follow them.</p><p>2: there's the huge issue that what is good for subpopulation A isn't good for subpopulation B</p><p></p><p></p><p>At the moment? Criticism isn't; trying to unify it is.</p></blockquote><p></p>
[QUOTE="aramis erak, post: 8929765, member: 6779310"] Trimming heavily. At some point, a consensus will evolve to discuss things. we've seen 3 fairly decent ones crop up for RPGing... but they're not talking to each other. (The Forgite dialect, the Trad/OSR dialect, and the WWG & friends dialect, each within their fandoms...) And that's before we look at the transactional analysis and the games theory models in academia and how they apply... Until there is a widely accepted source which has some level of central authority backing it, the odds of actually unifying on a single set of jargon are between super slim and none... ... as Humans have this nasty knack for new jargon. When RPGs become widespread curricular topics, then we can expect a nearly unified jargon. Any reviewer of a product who thinks themselves without bias is insufficiently self-aware. This is as much true of theorizers as actual reviewers. A truely good reviewer also analyzes their own bias as part of the review. This one gives me a MAJOR quibble... Two, actually 1: rules can be proscriptive as well as prescriptive - if the group is one to follow them. 2: there's the huge issue that what is good for subpopulation A isn't good for subpopulation B At the moment? Criticism isn't; trying to unify it is. [/QUOTE]
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