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Not a Conspiracy Theory: Moving Toward Better Criticism in RPGs
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<blockquote data-quote="Campbell" data-source="post: 8931885" data-attributes="member: 16586"><p>Fundamentally The Forge was not an academic institution. It was a creative movement born out of the Sorcerer mailing list. Was it respectful? No. Was White Wolf Magazine and 1990s design culture? Also no. Few creative movements are respectful of what came before because they are trying to tread new ground. I was at the Forge during those early days. It was raucous. It was contemptuous. But never any more elitist than any other corner of our hobby. I came into our hobby in the midst of the White Wolf Revolution. Those were heady days. Like brother against brother. The Forge was nothing in comparison.</p><p></p><p>Besides one or two rude things said don't cross out every contribution someone has ever made. It certainly does not diminish the work of innumerable people who have built on top of those contributions. The honest truth is that if you play the games most people play The Forge does not have all that much to say other than to remind you to please consider looking at your game as game from time to time. However it certainly had a lot to say about the type of play born from its movement. Strong elements of which have began filtering into more normie games.</p><p></p><p>Sure it was born out of frustration about its forbearers, but so was Punk Rock, Gangsta Rap and Heavy Metal. Also what we call Trad now came from its own revolution.</p></blockquote><p></p>
[QUOTE="Campbell, post: 8931885, member: 16586"] Fundamentally The Forge was not an academic institution. It was a creative movement born out of the Sorcerer mailing list. Was it respectful? No. Was White Wolf Magazine and 1990s design culture? Also no. Few creative movements are respectful of what came before because they are trying to tread new ground. I was at the Forge during those early days. It was raucous. It was contemptuous. But never any more elitist than any other corner of our hobby. I came into our hobby in the midst of the White Wolf Revolution. Those were heady days. Like brother against brother. The Forge was nothing in comparison. Besides one or two rude things said don't cross out every contribution someone has ever made. It certainly does not diminish the work of innumerable people who have built on top of those contributions. The honest truth is that if you play the games most people play The Forge does not have all that much to say other than to remind you to please consider looking at your game as game from time to time. However it certainly had a lot to say about the type of play born from its movement. Strong elements of which have began filtering into more normie games. Sure it was born out of frustration about its forbearers, but so was Punk Rock, Gangsta Rap and Heavy Metal. Also what we call Trad now came from its own revolution. [/QUOTE]
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