Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Not a Conspiracy Theory: Moving Toward Better Criticism in RPGs
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Malmuria" data-source="post: 8933141" data-attributes="member: 7030755"><p>I take neutrality in criticism not as a matter of being not-negative but rather taking a position of <em>disinterest</em>. While that's possible to a certain extent, I think the idea of the completely neutral, disinterested critic is not a realistic or even desirable goal, as people are always speaking and acting from a particular postion.</p><p></p><p>That said, I would ask whether the point of any particular RPG theory or criticism is </p><p>1) To describe and analyze a ttrpg as an artform and/or mode of social interaction; or</p><p>2) To help make and play better, more enjoyable and fun games</p><p></p><p>To [USER=16586]@Campbell[/USER] 's comment above, Forge theory makes a certain amount of sense for me in context: a group of would-be game designers, wanting to make and play better games, responding to the particulars of the 90s ttrpg scene. Where they lose me is when it is pretended that this particular, very-<em>interested</em> position is an abstract theory that can describe games and play outside of this context, and is doing so using totally disinterested terms.</p><p></p><p>I think a student in any academic field should be able to apply different theoretical paradigms to the same material, and do so convincingly. This doesn't mean that student is a disinterested critic, but rather someone who acknowledges that there are a multiplicity of perspectives, and can get "inside" the logic of those perspectives even if they don't personally agree. (for me, the Forge's attempts to do this are deeply unserious...it's how they come with concepts like "participationism." "The game you are playing provides no player agency and has an incoherent set of rules and is poorly designed...I guess that's just what you are into!")</p><p></p><p></p><p></p><p>I don't know...I've seen people on the blades in the dark reddit make posts about how they actually prep for their game, including doing things like drawing maps, because it helps them. Woe to the new poster who says something similar here; they will be told, flat out, that they are playing incorrectly, and this conversation will go on for about 100 pages. Now, if people want to theorize among themselves fine, but if you (general you) want to acknowledge that you are an <em>interested advocate</em> for a certain game or type of game, you'll need to consider how you talk about those games, especially to new players.</p></blockquote><p></p>
[QUOTE="Malmuria, post: 8933141, member: 7030755"] I take neutrality in criticism not as a matter of being not-negative but rather taking a position of [I]disinterest[/I]. While that's possible to a certain extent, I think the idea of the completely neutral, disinterested critic is not a realistic or even desirable goal, as people are always speaking and acting from a particular postion. That said, I would ask whether the point of any particular RPG theory or criticism is 1) To describe and analyze a ttrpg as an artform and/or mode of social interaction; or 2) To help make and play better, more enjoyable and fun games To [USER=16586]@Campbell[/USER] 's comment above, Forge theory makes a certain amount of sense for me in context: a group of would-be game designers, wanting to make and play better games, responding to the particulars of the 90s ttrpg scene. Where they lose me is when it is pretended that this particular, very-[I]interested[/I] position is an abstract theory that can describe games and play outside of this context, and is doing so using totally disinterested terms. I think a student in any academic field should be able to apply different theoretical paradigms to the same material, and do so convincingly. This doesn't mean that student is a disinterested critic, but rather someone who acknowledges that there are a multiplicity of perspectives, and can get "inside" the logic of those perspectives even if they don't personally agree. (for me, the Forge's attempts to do this are deeply unserious...it's how they come with concepts like "participationism." "The game you are playing provides no player agency and has an incoherent set of rules and is poorly designed...I guess that's just what you are into!") I don't know...I've seen people on the blades in the dark reddit make posts about how they actually prep for their game, including doing things like drawing maps, because it helps them. Woe to the new poster who says something similar here; they will be told, flat out, that they are playing incorrectly, and this conversation will go on for about 100 pages. Now, if people want to theorize among themselves fine, but if you (general you) want to acknowledge that you are an [I]interested advocate[/I] for a certain game or type of game, you'll need to consider how you talk about those games, especially to new players. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Not a Conspiracy Theory: Moving Toward Better Criticism in RPGs
Top