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Not a Conspiracy Theory: Moving Toward Better Criticism in RPGs
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<blockquote data-quote="pemerton" data-source="post: 8935919" data-attributes="member: 42582"><p>Map and key is an example of GM Prep. It's not the only example.</p><p></p><p>Another example of GM prep is preparing threats and fronts for AW play. The purpose of that prep, and the resulting way that it is used in play, is very different from map-and-key prep.</p><p></p><p>(There are other examples too.)</p><p></p><p>I am using map-and-key to describe the drawing of a map and the writing of an associated key, which is then used to constrain framing and resolution. This is a type of RPGing that I believe was invented by Dave Arneson ( [USER=82106]@AbdulAlhazred[/USER] will correct me if I'm getting the attribution wrong) and is presented very clearly in many RPG rulebooks. The first one I ever owned and used was Moldvay Basic. In some recent posts I've quoted from Gygax's DMG where he also sets out the technique.</p></blockquote><p></p>
[QUOTE="pemerton, post: 8935919, member: 42582"] Map and key is an example of GM Prep. It's not the only example. Another example of GM prep is preparing threats and fronts for AW play. The purpose of that prep, and the resulting way that it is used in play, is very different from map-and-key prep. (There are other examples too.) I am using map-and-key to describe the drawing of a map and the writing of an associated key, which is then used to constrain framing and resolution. This is a type of RPGing that I believe was invented by Dave Arneson ( [USER=82106]@AbdulAlhazred[/USER] will correct me if I'm getting the attribution wrong) and is presented very clearly in many RPG rulebooks. The first one I ever owned and used was Moldvay Basic. In some recent posts I've quoted from Gygax's DMG where he also sets out the technique. [/QUOTE]
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