Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Not a Conspiracy Theory: Moving Toward Better Criticism in RPGs
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="EzekielRaiden" data-source="post: 8936403" data-attributes="member: 6790260"><p>Yeah, I suspected there was some implicit tongue-in-cheek there.</p><p></p><p></p><p>Which is fair, though "minority" becomes rather a more complex subject in the context of game analysis. Are ultra-old-school "High Gygaxian" heist-lovers the (a?) minority party because their style has mostly been abandoned by official D&D and tends to only get support in comparatively niche 3PP stuff? Are 4e fans the (a?) minority party because our favorite edition is so often straight-up falsely accused or totally forgotten? Are <em>3e</em> fans the (a?) minority party because everyone moved on to 5e, leaving behind the few distinctive bits of 3e design? If more than one is a minority party, what happens when one uses a term another finds pejorative, do we listen to the minority struggling to get its voice heard even if that means allowing speech another minority finds mocking, or do we expect them to meet some kind of norm and thus in principle silence their voice?</p><p></p><p>(I don't think these questions have clear answers. Just noting the heuristic can quickly run into trouble when one minority group's concerns conflict with another's.)</p><p></p><p></p><p>Sure, it's best that we strive for an improvement. And, as you say, addressing what is lost and why, and whether that loss actually matters, is relevant. Sometimes the loss is simply evocativeness, which is a pretty weak standard. Sometimes it is like my example of "meatgrinder" above, where to take away the (relatively soft) implication of arbitrary mass slaughter would literally strip out the key thing being described about early-edition D&D (that it has high body counts, <em>especially</em> with the many inexperienced DMs of the day, and that most of those deaths were unavoidable, random, and empty/unsatisfactory/etc.)</p><p></p><p>By that same token, though, we can easily run into trouble in other ways. Consider, for example, if we discuss with person A, who finds label Q unacceptable because of its connotations, but supports label P. Then, later, we discuss with person B....who finds label P unacceptable because of its connotations, but supports label Q. We are definitionally stuck: we cannot use Q without angering A, who wants P; but we cannot use P without angering B, who wants Q. What are we to do? We cannot dispute either person, because they are each aggrieved parties and aggrieved parties are always right. Yet it is logically impossible to appease both without inventing new terms--and that just passes the buck. For the sake of being able to communicate without needing constant circumlocution, it would seem that we probably <em>at some point</em> have to consider the practical angle in addition to the need to show respect.</p></blockquote><p></p>
[QUOTE="EzekielRaiden, post: 8936403, member: 6790260"] Yeah, I suspected there was some implicit tongue-in-cheek there. Which is fair, though "minority" becomes rather a more complex subject in the context of game analysis. Are ultra-old-school "High Gygaxian" heist-lovers the (a?) minority party because their style has mostly been abandoned by official D&D and tends to only get support in comparatively niche 3PP stuff? Are 4e fans the (a?) minority party because our favorite edition is so often straight-up falsely accused or totally forgotten? Are [I]3e[/I] fans the (a?) minority party because everyone moved on to 5e, leaving behind the few distinctive bits of 3e design? If more than one is a minority party, what happens when one uses a term another finds pejorative, do we listen to the minority struggling to get its voice heard even if that means allowing speech another minority finds mocking, or do we expect them to meet some kind of norm and thus in principle silence their voice? (I don't think these questions have clear answers. Just noting the heuristic can quickly run into trouble when one minority group's concerns conflict with another's.) Sure, it's best that we strive for an improvement. And, as you say, addressing what is lost and why, and whether that loss actually matters, is relevant. Sometimes the loss is simply evocativeness, which is a pretty weak standard. Sometimes it is like my example of "meatgrinder" above, where to take away the (relatively soft) implication of arbitrary mass slaughter would literally strip out the key thing being described about early-edition D&D (that it has high body counts, [I]especially[/I] with the many inexperienced DMs of the day, and that most of those deaths were unavoidable, random, and empty/unsatisfactory/etc.) By that same token, though, we can easily run into trouble in other ways. Consider, for example, if we discuss with person A, who finds label Q unacceptable because of its connotations, but supports label P. Then, later, we discuss with person B....who finds label P unacceptable because of its connotations, but supports label Q. We are definitionally stuck: we cannot use Q without angering A, who wants P; but we cannot use P without angering B, who wants Q. What are we to do? We cannot dispute either person, because they are each aggrieved parties and aggrieved parties are always right. Yet it is logically impossible to appease both without inventing new terms--and that just passes the buck. For the sake of being able to communicate without needing constant circumlocution, it would seem that we probably [I]at some point[/I] have to consider the practical angle in addition to the need to show respect. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Not a Conspiracy Theory: Moving Toward Better Criticism in RPGs
Top