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Not a Conspiracy Theory: Moving Toward Better Criticism in RPGs
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<blockquote data-quote="Manbearcat" data-source="post: 8938776" data-attributes="member: 6696971"><p>I suspect by, "that event", we're drawing upon not a singular move made, but the sequence of moves made + an extremely dangerous situation (made up of multiple dangerous foes with high damage expressions, ignore armor attacks, Grabby and Forceful Tags, Debility or Scarlet Putrefaction Injury). And not just the sequence of moves made, but also the resultant damage rolls. That is very far from "a 7-9 (success with complications) yields failure-feeling (and/or "failure-materializing") play.</p><p></p><p>So you're talking:</p><p></p><p>* 6- by Gavin on Danu's Grasp.</p><p></p><p>* 6- by Trys (the player in question you're referring to) on Defend (Cullen). However, she has a move Guardian that lets here hold 1 Readiness even when she gets a 6- on Defend. So she has to spend that 1 Readiness to turn the attack from Cullen to herself. Without any further Readiness (for instance, Cullen gets 3 Readiness on a 7-9 AND shuts down Forceful tag...so he can basically dominate play with a 7-9 Defend result), she can't reduce the damage of the attack or mitigate the Trample (Forceful tag).</p><p></p><p>- Then Trys rolls an 8 on the 1d10 (+3) for damage = 11 - her 2 Armor for 9 damage. And she can't shut down Forceful because of her only having the 1 Readiness from the her 6- Defend move. So now she is trampled and on the ground under the giant buck.</p><p></p><p>- Then she Roils With Anger for another 6-. However, the Complication that she was able to chose didn't bring about a problem for her allies because she was far away (having been trampled and dragged) from them at that point.</p><p></p><p>So, right there alone, we're not talking about a 7-9 result. We've got a lot of confounders. We've got 3 x 6- results and a huge damage roll.</p><p></p><p>Another confounder is that we had 4 more 6- rolls in the course of the events. However, [USER=6785785]@hawkeyefan[/USER] was able to amend those from 6- to 7-9 (via Cullen's currency of Diligence from his Chronicling) + 2 x Inspiration (gained from a Journey move where the NPC's Cliff and Delly the horse raised the spirits of the fellowship) currency spent to raise 2 x NPC's Struggle With One results from 6- to 7-9. If those 6- weren't turned into 7-9 (Success with Complication), things would have daisy chained even more considerably than the did.</p><p></p><p>And this is before a later exchange between Trys and the Corrupted Buck where she only managed a 7-9 on Clash and then, again, rolled enormously high on the counterattack damage against her (but then immediately rolled a 10+ on her Defy Danger Con against the Scarlet Putrefaction).</p><p></p><p>[HR][/HR]</p><p></p><p>So, on the whole, while the input is certainly appreciated. There are far too many confounders (successive 6-'s, 2 x huge damage rolls on 1d10, and not to mention 4 x 6- results turned into 7-9 results by currency which were significant in perturbing the unfolding situation toward a trajectory of "success" rather than "defeat") here to support the claim "7-9 move results <em>are/feel like</em> failures." A singular move might. But the play of last night is basically the entirety of the bell curve of play put on display (I would say on the whole, last night was very "bell curve-ey" but with 2 x huge damage rolls against Trys). It was probably 20 % 6- results, 60 % 7-9 results, 20 % 10 + results.</p><p></p><p>The dice probably did feel "cacked" for them. But I think part of that is because they've been rather fortunate over the course of this 1 year long game!</p><p></p><p>And they won. It was absolutely awesome. And they've found respite, Kept Company with each other (earning Loyalty all around the NPC groups by Paying Their Cost) and picked up the trail of the Hagr (Fey Cyclops).</p></blockquote><p></p>
[QUOTE="Manbearcat, post: 8938776, member: 6696971"] I suspect by, "that event", we're drawing upon not a singular move made, but the sequence of moves made + an extremely dangerous situation (made up of multiple dangerous foes with high damage expressions, ignore armor attacks, Grabby and Forceful Tags, Debility or Scarlet Putrefaction Injury). And not just the sequence of moves made, but also the resultant damage rolls. That is very far from "a 7-9 (success with complications) yields failure-feeling (and/or "failure-materializing") play. So you're talking: * 6- by Gavin on Danu's Grasp. * 6- by Trys (the player in question you're referring to) on Defend (Cullen). However, she has a move Guardian that lets here hold 1 Readiness even when she gets a 6- on Defend. So she has to spend that 1 Readiness to turn the attack from Cullen to herself. Without any further Readiness (for instance, Cullen gets 3 Readiness on a 7-9 AND shuts down Forceful tag...so he can basically dominate play with a 7-9 Defend result), she can't reduce the damage of the attack or mitigate the Trample (Forceful tag). - Then Trys rolls an 8 on the 1d10 (+3) for damage = 11 - her 2 Armor for 9 damage. And she can't shut down Forceful because of her only having the 1 Readiness from the her 6- Defend move. So now she is trampled and on the ground under the giant buck. - Then she Roils With Anger for another 6-. However, the Complication that she was able to chose didn't bring about a problem for her allies because she was far away (having been trampled and dragged) from them at that point. So, right there alone, we're not talking about a 7-9 result. We've got a lot of confounders. We've got 3 x 6- results and a huge damage roll. Another confounder is that we had 4 more 6- rolls in the course of the events. However, [USER=6785785]@hawkeyefan[/USER] was able to amend those from 6- to 7-9 (via Cullen's currency of Diligence from his Chronicling) + 2 x Inspiration (gained from a Journey move where the NPC's Cliff and Delly the horse raised the spirits of the fellowship) currency spent to raise 2 x NPC's Struggle With One results from 6- to 7-9. If those 6- weren't turned into 7-9 (Success with Complication), things would have daisy chained even more considerably than the did. And this is before a later exchange between Trys and the Corrupted Buck where she only managed a 7-9 on Clash and then, again, rolled enormously high on the counterattack damage against her (but then immediately rolled a 10+ on her Defy Danger Con against the Scarlet Putrefaction). [HR][/HR] So, on the whole, while the input is certainly appreciated. There are far too many confounders (successive 6-'s, 2 x huge damage rolls on 1d10, and not to mention 4 x 6- results turned into 7-9 results by currency which were significant in perturbing the unfolding situation toward a trajectory of "success" rather than "defeat") here to support the claim "7-9 move results [I]are/feel like[/I] failures." A singular move might. But the play of last night is basically the entirety of the bell curve of play put on display (I would say on the whole, last night was very "bell curve-ey" but with 2 x huge damage rolls against Trys). It was probably 20 % 6- results, 60 % 7-9 results, 20 % 10 + results. The dice probably did feel "cacked" for them. But I think part of that is because they've been rather fortunate over the course of this 1 year long game! And they won. It was absolutely awesome. And they've found respite, Kept Company with each other (earning Loyalty all around the NPC groups by Paying Their Cost) and picked up the trail of the Hagr (Fey Cyclops). [/QUOTE]
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