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Not a fan of the new Eldritch Knight
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<blockquote data-quote="Ancoulainn" data-source="post: 9872012" data-attributes="member: 7056539"><p>Yes, and how is that better than other Wizard's subclass features? How does it compare to other 10th level features and why? What if there is only one target?</p><p></p><p>Yes, attack rolls have Advantage and if you move within 5 feet, you auto-crit. But without Spell Sniper, you also have Disadvantage with ranged spell attacks like Scorching Ray, so it's a straight-roll.</p><p></p><p>But any Wizard can cast Hold Monster and all Wizards can force rerolls with Silvery Barbs and Diviners can force fails.</p><p></p><p>What I'm saying is, you make a good point why it is good, but you make no point why</p><p></p><p>If you say better or best, you have to compare it to the other ones.</p><p></p><p>Again, "I've seen it" aka "Trust me, Bro".</p></blockquote><p></p>
[QUOTE="Ancoulainn, post: 9872012, member: 7056539"] Yes, and how is that better than other Wizard's subclass features? How does it compare to other 10th level features and why? What if there is only one target? Yes, attack rolls have Advantage and if you move within 5 feet, you auto-crit. But without Spell Sniper, you also have Disadvantage with ranged spell attacks like Scorching Ray, so it's a straight-roll. But any Wizard can cast Hold Monster and all Wizards can force rerolls with Silvery Barbs and Diviners can force fails. What I'm saying is, you make a good point why it is good, but you make no point why If you say better or best, you have to compare it to the other ones. Again, "I've seen it" aka "Trust me, Bro". [/QUOTE]
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Not a fan of the new Eldritch Knight
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