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Not a fan of the new Eldritch Knight
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<blockquote data-quote="Maxperson" data-source="post: 9872130" data-attributes="member: 23751"><p>No, it's not. Charm Person doesn't let you make the person jump off a cliff, and that's one that does affect a target's emotions. Even charm person doesn't allow you to force suicidal things. Nor does charmed the condition force willingness. Unless the monster actually wanted to fail to resist your spells before the Charmed condition was applies, the monster isn't going to be willing after, unless you have time to engage it in conversation and convince it to be willing through roleplaying and ability checks.</p><p></p><p>Suggestion explicitly only forces a course of action and does not force emotions or thought other than to grant advantage in a social ability check.. You are adding to the spell that which is not there.</p><p></p><p>What would happen is that the one failing the save vs. suggestion would surrender on his turn, instantly ending the spell. You wouldn't even have time to make a social ability check with advantage.</p><p></p><p>Incorrect. It does not say it pursues the suggestion to the best of its ability. It says it purses the suggested COURSE OF ACTION to the best of it's ability. The only action you specified was to surrender, so in the instant it surrenders on its next turn, the suggestion and charm go away as the spell ends.</p><p></p><p>It does show the intent behind charm, though. So not only are you adding to charm that which isn't there, you are ignoring RAI that confirms that what you are adding isn't correct.</p><p></p><p>It's not accurate reading at all. Charmed cannot and does not force willingness. Suggestion cannot and does not do anything other than force a course of action, and make the person more prone to believe you with social ability checks.</p></blockquote><p></p>
[QUOTE="Maxperson, post: 9872130, member: 23751"] No, it's not. Charm Person doesn't let you make the person jump off a cliff, and that's one that does affect a target's emotions. Even charm person doesn't allow you to force suicidal things. Nor does charmed the condition force willingness. Unless the monster actually wanted to fail to resist your spells before the Charmed condition was applies, the monster isn't going to be willing after, unless you have time to engage it in conversation and convince it to be willing through roleplaying and ability checks. Suggestion explicitly only forces a course of action and does not force emotions or thought other than to grant advantage in a social ability check.. You are adding to the spell that which is not there. What would happen is that the one failing the save vs. suggestion would surrender on his turn, instantly ending the spell. You wouldn't even have time to make a social ability check with advantage. Incorrect. It does not say it pursues the suggestion to the best of its ability. It says it purses the suggested COURSE OF ACTION to the best of it's ability. The only action you specified was to surrender, so in the instant it surrenders on its next turn, the suggestion and charm go away as the spell ends. It does show the intent behind charm, though. So not only are you adding to charm that which isn't there, you are ignoring RAI that confirms that what you are adding isn't correct. It's not accurate reading at all. Charmed cannot and does not force willingness. Suggestion cannot and does not do anything other than force a course of action, and make the person more prone to believe you with social ability checks. [/QUOTE]
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