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[Not a Troll] An Honest Question (really) About Game Balance
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<blockquote data-quote="MerricB" data-source="post: 1395154" data-attributes="member: 3586"><p>I agree with Zappo.</p><p></p><p>However, I'm going to give this addendum: Balance is of lesser importance to experienced players, because we can correct some of the imbalances as they occur.</p><p></p><p>It is of paramount importance to new players. If I introduce a new player to D&D, I don't want them to have an experience similar to what happened to me in an early game of AD&D.</p><p></p><p>I was playing a 1st level magic-user. My one spell: <em>shocking grasp</em>. That was going by the rules of the game. I had one attack that was less powerful than the attacks of the fighter characters, and I had no hit points, an AC of 10 - I was inferior in every way to the other characters. I got completely frustrated in that game, and it ended up in my character dying stupidly.</p><p></p><p>For novice players and DMs, the issue of game balance is constantly there. The normal D&D game adventure, as presented in the rules, is a combination of combat and challenges you need a rogue for, and that is the way most people begin playing the game. Many continue playing the game in that vein, where role-playing may occur but combat is of primary importance.</p><p></p><p>A good DM adjusts his game to fit the players, but good DM's come from inexperienced DMs, and the game should be balanced with an eye to helping keep people interested in the game.</p><p></p><p>Cheers!</p></blockquote><p></p>
[QUOTE="MerricB, post: 1395154, member: 3586"] I agree with Zappo. However, I'm going to give this addendum: Balance is of lesser importance to experienced players, because we can correct some of the imbalances as they occur. It is of paramount importance to new players. If I introduce a new player to D&D, I don't want them to have an experience similar to what happened to me in an early game of AD&D. I was playing a 1st level magic-user. My one spell: [i]shocking grasp[/i]. That was going by the rules of the game. I had one attack that was less powerful than the attacks of the fighter characters, and I had no hit points, an AC of 10 - I was inferior in every way to the other characters. I got completely frustrated in that game, and it ended up in my character dying stupidly. For novice players and DMs, the issue of game balance is constantly there. The normal D&D game adventure, as presented in the rules, is a combination of combat and challenges you need a rogue for, and that is the way most people begin playing the game. Many continue playing the game in that vein, where role-playing may occur but combat is of primary importance. A good DM adjusts his game to fit the players, but good DM's come from inexperienced DMs, and the game should be balanced with an eye to helping keep people interested in the game. Cheers! [/QUOTE]
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