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[Not a Troll] An Honest Question (really) About Game Balance
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<blockquote data-quote="Colin_Fredericks" data-source="post: 1397795" data-attributes="member: 14813"><p>Is game balance a nice thing to have? Yes, I think so. It helps people feel like they didn't get shafted by their initial choice of character (sounded cool to begin with, isn't that cool at higher levels or XP ratings).</p><p></p><p>Is it necessary? Heck no. I ran a Wheel of Time d20 game and told my players, "Look, I don't care what level you are, what your background is, whether you're wetlander or ogier or what. Just make an <em>interesting character.</em> 1st level commoner? Fine. 20th level Aes Sedai? Fine. Just make them interesting." And it worked. People had a great time, even when the 15th-level Aes Sedia was in the same team as the 3rd-level Noble. It all worked surprisingly well.</p><p></p><p>Is that what I want for every game? Probably not, but it can work at times. I guess what I'm trying to say is that I always want the <em>option</em> for game balance, so that I can break away from it when I want to. I'd rather have balance built in than have to figure it out for myself.</p><p></p><p>--Colin Fredericks</p><p><a href="http://www.valentgames.com" target="_blank">http://www.valentgames.com</a></p></blockquote><p></p>
[QUOTE="Colin_Fredericks, post: 1397795, member: 14813"] Is game balance a nice thing to have? Yes, I think so. It helps people feel like they didn't get shafted by their initial choice of character (sounded cool to begin with, isn't that cool at higher levels or XP ratings). Is it necessary? Heck no. I ran a Wheel of Time d20 game and told my players, "Look, I don't care what level you are, what your background is, whether you're wetlander or ogier or what. Just make an [i]interesting character.[/i] 1st level commoner? Fine. 20th level Aes Sedai? Fine. Just make them interesting." And it worked. People had a great time, even when the 15th-level Aes Sedia was in the same team as the 3rd-level Noble. It all worked surprisingly well. Is that what I want for every game? Probably not, but it can work at times. I guess what I'm trying to say is that I always want the [i]option[/i] for game balance, so that I can break away from it when I want to. I'd rather have balance built in than have to figure it out for myself. --Colin Fredericks [url]http://www.valentgames.com[/url] [/QUOTE]
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