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<blockquote data-quote="Plane Sailing" data-source="post: 165121" data-attributes="member: 114"><p>Darn tootin they couldn't.</p><p></p><p>It wasn't a genius, but it had plenty of advantages in its favour. I actually forgot about its SR, which would have made it far nastier.</p><p></p><p>They had cornered it in its cave - generally a much better idea than trying to fight it flying. However, in order to make its cave nice and pretty the white dragon had throughly iced everything up, making it slippery. In the dark cave they had to bring the fight to the dragon and not the other way around.</p><p></p><p>So they couldn't use ranged attacks against it effectively. The only fire attacks they have are a burning hands wand and a scroll of fireshield (which the sorcerer attempts to cast on the Jazumai, but ends up just protecting himself with it)</p><p></p><p>When it moved up and took its one attack it caused quite a bit of hurt - a lot of power attack on that bite. Fighters move up (slipping about) and one of them gets a nasty AoO from the creatures tail. Only one of each of the two fighter attacks hit it. Another fighter who gets in later has to deal with its damage resistance reducing all his damaging attacks. Now the fighters are standing toe to toe with a nasty dragon that has +18 for its primary attack and +13 for 5 other attacks, which it unloads against one target at a time, taking 3 or 4 points of power attack. Blam, one dead target.</p><p></p><p>I can't imagine how your 7th level party would be able to inflict 142 points of damage on the thing so quickly without an easy-peasy setup.</p><p></p><p>The priest was pants in comparison. worse AC, worse at causing damage, not as mobile, no reach...</p><p></p><p><strong>Targos</strong> This was said by no less than Monte Cook himself - he said that the dragons CR was for "a party that were prepared and ready to fight that dragon" and it should be 1-2 higher if you came across it unprepared. This was on his RttToEE messageboards.</p><p></p><p>Cheers</p></blockquote><p></p>
[QUOTE="Plane Sailing, post: 165121, member: 114"] Darn tootin they couldn't. It wasn't a genius, but it had plenty of advantages in its favour. I actually forgot about its SR, which would have made it far nastier. They had cornered it in its cave - generally a much better idea than trying to fight it flying. However, in order to make its cave nice and pretty the white dragon had throughly iced everything up, making it slippery. In the dark cave they had to bring the fight to the dragon and not the other way around. So they couldn't use ranged attacks against it effectively. The only fire attacks they have are a burning hands wand and a scroll of fireshield (which the sorcerer attempts to cast on the Jazumai, but ends up just protecting himself with it) When it moved up and took its one attack it caused quite a bit of hurt - a lot of power attack on that bite. Fighters move up (slipping about) and one of them gets a nasty AoO from the creatures tail. Only one of each of the two fighter attacks hit it. Another fighter who gets in later has to deal with its damage resistance reducing all his damaging attacks. Now the fighters are standing toe to toe with a nasty dragon that has +18 for its primary attack and +13 for 5 other attacks, which it unloads against one target at a time, taking 3 or 4 points of power attack. Blam, one dead target. I can't imagine how your 7th level party would be able to inflict 142 points of damage on the thing so quickly without an easy-peasy setup. The priest was pants in comparison. worse AC, worse at causing damage, not as mobile, no reach... [b]Targos[/b] This was said by no less than Monte Cook himself - he said that the dragons CR was for "a party that were prepared and ready to fight that dragon" and it should be 1-2 higher if you came across it unprepared. This was on his RttToEE messageboards. Cheers [/QUOTE]
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