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NOT AN EDITION WARS THREAD: 1E'ing 3E
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<blockquote data-quote="JeffB" data-source="post: 3283701" data-attributes="member: 518"><p>Who said anything about not liking feats and skills? (not sure why anyone would play ANY version of D&D if they did not like classes)</p><p></p><p>There are alot of things I really like about 3.x. e.g. balancing of classes through the levels, the skill system, feats (as a general idea), the basic mechanics and the inherent "makes sense" attitude they take, etc etc.</p><p></p><p>What I personally don't care for is the ramped up power level, increased # of and access to magic (items/buffs, etc), lack of consequences for dangerous magics, level drain, "over the top" feats, etc etc. Its not so much making a weapon type vs armor type table and separate experience charts or that sort of thing.</p><p></p><p>I'm not looking to make 3E into 1E (and as much as I LOVED 1E, when I was a kid I've no desire in my old age to start running it again..or OSRIC), but rather make 3E adhere closer to the spirit of 1E. I know that ALOT of it has to do with how the game is presented to the players by the DM, however there are also alot of assumptions/defaults in the RAW that deviate quite markedly from the same sort of assumptions/defaults in previous versions of the game. </p><p></p><p>And again, I'm not trying to start an Edition War....rather just see what kind of tweaks others would make to get back to the "intent and theme" of 1E while using the 3E rules framework.</p><p></p><p>C&C I like, but I feel has gone too far in the opposite direction..more towards a Moldvay/Cook type type of simplification with just a few more classes and spells...though thematically I think its on the right track.</p><p></p><p>There has been many useful tips/suggestion so far</p><p></p><p>Hope all that made sense....?</p></blockquote><p></p>
[QUOTE="JeffB, post: 3283701, member: 518"] Who said anything about not liking feats and skills? (not sure why anyone would play ANY version of D&D if they did not like classes) There are alot of things I really like about 3.x. e.g. balancing of classes through the levels, the skill system, feats (as a general idea), the basic mechanics and the inherent "makes sense" attitude they take, etc etc. What I personally don't care for is the ramped up power level, increased # of and access to magic (items/buffs, etc), lack of consequences for dangerous magics, level drain, "over the top" feats, etc etc. Its not so much making a weapon type vs armor type table and separate experience charts or that sort of thing. I'm not looking to make 3E into 1E (and as much as I LOVED 1E, when I was a kid I've no desire in my old age to start running it again..or OSRIC), but rather make 3E adhere closer to the spirit of 1E. I know that ALOT of it has to do with how the game is presented to the players by the DM, however there are also alot of assumptions/defaults in the RAW that deviate quite markedly from the same sort of assumptions/defaults in previous versions of the game. And again, I'm not trying to start an Edition War....rather just see what kind of tweaks others would make to get back to the "intent and theme" of 1E while using the 3E rules framework. C&C I like, but I feel has gone too far in the opposite direction..more towards a Moldvay/Cook type type of simplification with just a few more classes and spells...though thematically I think its on the right track. There has been many useful tips/suggestion so far Hope all that made sense....? [/QUOTE]
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