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Not another take on alignment
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<blockquote data-quote="AngelTears" data-source="post: 1572000" data-attributes="member: 8181"><p>There are many ways in which alignment can be handled alignment can be understood to be absolutes. There is good and there is evil. Evil will try to reign and good must continuously vanquish it.</p><p></p><p>This is something that I often thought about when I have read abut alignment in D&D supplements. I can agree in the confines that the world itself is a world that involves absolutes such as this, but the logic in itself is too simplistic. </p><p></p><p>Here are a few questions I would like to have answered:</p><p></p><p>Should alignment be an absolute?</p><p></p><p>Should your arch foe be evil through and through or should he show characteristics that make him human after all? </p><p></p><p>Should allies and enemies show moral ambiguity?</p><p></p><p>What kind of effect does alignment have on the nature of the story?</p><p></p><p>What is the role of alignment in game play?</p><p></p><p>What is the form and function of alignment in D&D?</p><p></p><p>Is alignment flexible enough to be able to incorporate other themes?</p><p></p><p>What is the advantage of having an alignment?</p><p></p><p>What is the disadvantage of having an alignment?</p><p> </p><p>What is the purpose alignment serves within the game? Can it serve many purposes?</p><p></p><p>How strictly should characters and creatures be categorized by alignment?</p><p></p><p>Are there any other thoughts of alignment that should be explored in more detail?</p></blockquote><p></p>
[QUOTE="AngelTears, post: 1572000, member: 8181"] There are many ways in which alignment can be handled alignment can be understood to be absolutes. There is good and there is evil. Evil will try to reign and good must continuously vanquish it. This is something that I often thought about when I have read abut alignment in D&D supplements. I can agree in the confines that the world itself is a world that involves absolutes such as this, but the logic in itself is too simplistic. Here are a few questions I would like to have answered: Should alignment be an absolute? Should your arch foe be evil through and through or should he show characteristics that make him human after all? Should allies and enemies show moral ambiguity? What kind of effect does alignment have on the nature of the story? What is the role of alignment in game play? What is the form and function of alignment in D&D? Is alignment flexible enough to be able to incorporate other themes? What is the advantage of having an alignment? What is the disadvantage of having an alignment? What is the purpose alignment serves within the game? Can it serve many purposes? How strictly should characters and creatures be categorized by alignment? Are there any other thoughts of alignment that should be explored in more detail? [/QUOTE]
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