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Not enough selection of at-wills in 4e?
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<blockquote data-quote="Elder-Basilisk" data-source="post: 4811674" data-attributes="member: 3146"><p>Yeah, I'm actually going off the card text since I'm not on DDI. Still, my general view is that bloodied is a state that you want to avoid whenever possible so I don't rate that part of the power very highly--certainly increased accuracy (and decreased damage vis a vis holy strike) is not worth an at-will slot. The real utility that I see in the power is at-will multimarking for the paladin--divine challenge one foe and remain adjacent while attacking another. Now you have two marks (though only one divine challenge). Or, if you do not have the actions to divine challenge a foe that you want to mark (if, for instance, you gave an ally a save with your minor and had to move) or are dazed and have no divine challenged target, it combines marking and attacking into one action. IMO, that is worth an at-will and the accuracy increase is going to be a seldom-used side benefit.</p></blockquote><p></p>
[QUOTE="Elder-Basilisk, post: 4811674, member: 3146"] Yeah, I'm actually going off the card text since I'm not on DDI. Still, my general view is that bloodied is a state that you want to avoid whenever possible so I don't rate that part of the power very highly--certainly increased accuracy (and decreased damage vis a vis holy strike) is not worth an at-will slot. The real utility that I see in the power is at-will multimarking for the paladin--divine challenge one foe and remain adjacent while attacking another. Now you have two marks (though only one divine challenge). Or, if you do not have the actions to divine challenge a foe that you want to mark (if, for instance, you gave an ally a save with your minor and had to move) or are dazed and have no divine challenged target, it combines marking and attacking into one action. IMO, that is worth an at-will and the accuracy increase is going to be a seldom-used side benefit. [/QUOTE]
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Not enough selection of at-wills in 4e?
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