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Not Everyone is Interested in Powergaming [merged]
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<blockquote data-quote="Nonlethal Force" data-source="post: 3501977" data-attributes="member: 35788"><p>Okay, I also object to the Stormwind Fallacy. I much prefer punnet (sp?) squares. Ah, good old biology class. It was great until we got to the much more interestign sciences like chemistry and physics. But, I digress.</p><p></p><p>I present the ... </p><p></p><p style="text-align: center"><span style="color: Lime"><span style="font-size: 15px">Nonlethal Force Square of Gameplay</span></span></p><p></p><p>[code]</p><p> Optimizer Non-Optimizer</p><p> |------------|------------|</p><p> | | |</p><p>Good RP | 1 | 3 |</p><p> | | |</p><p> |------------|------------|</p><p> | | |</p><p>Bad RP | 2 | 4 |</p><p> | | |</p><p> |------------|------------|</p><p>[/code]</p><p></p><p>As you can see, this diagram illustrates that it is actually quite possible to have four categories of players:</p><p></p><p>1. Good RPers who are excellent optimizers as well</p><p></p><p>2. Bad RPers who are excellent optimizers</p><p></p><p>3. Good RPers who are horrible optimizers</p><p></p><p>4. Bad RPers who also can't optimize to save their life.</p><p></p><p></p><p></p><p>Of course, I make no claim to the percentages. If I had to guess, the general public would probably fall like this:</p><p></p><p>1 = 15%</p><p>2 = 25%</p><p>3 = 50%</p><p>4 = 10%</p><p></p><p>But this is purely a guess, not a scientific analysis. My expectation about ENWorld posters is that they would not reflect the general averages of the people who sit at the gaming table.</p></blockquote><p></p>
[QUOTE="Nonlethal Force, post: 3501977, member: 35788"] Okay, I also object to the Stormwind Fallacy. I much prefer punnet (sp?) squares. Ah, good old biology class. It was great until we got to the much more interestign sciences like chemistry and physics. But, I digress. I present the ... [Center][Color=Lime][Size=4]Nonlethal Force Square of Gameplay[/Size][/Color][/Center] [code] Optimizer Non-Optimizer |------------|------------| | | | Good RP | 1 | 3 | | | | |------------|------------| | | | Bad RP | 2 | 4 | | | | |------------|------------| [/code] As you can see, this diagram illustrates that it is actually quite possible to have four categories of players: 1. Good RPers who are excellent optimizers as well 2. Bad RPers who are excellent optimizers 3. Good RPers who are horrible optimizers 4. Bad RPers who also can't optimize to save their life. Of course, I make no claim to the percentages. If I had to guess, the general public would probably fall like this: 1 = 15% 2 = 25% 3 = 50% 4 = 10% But this is purely a guess, not a scientific analysis. My expectation about ENWorld posters is that they would not reflect the general averages of the people who sit at the gaming table. [/QUOTE]
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