Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*TTRPGs General
[Not House Rules, yet] Wealth Bonus in D&D
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="RangerWickett" data-source="post: 1387205" data-attributes="member: 63"><p>I'm wondering if you think a d20 Modern-esque Wealth Bonus could work in D&D. My group is currently 12th level, and while roleplaying through the shopping for potions and scrolls was interesting back when they were 6th, now they're in too big of a rush. Each session we have a great number of things the group is trying to do, and so I just sorta gloss over anything they want to purchase if I don't think it's ridiculously powerful.</p><p></p><p>Now, I don't like this that much, because I worry that it's ignoring the money the group worked hard to earn, but I really don't feel like micromanaging when the party is this high level. They probably each have a dozen potions with them at any given time, and it's too much of a hassle for me to keep track of it all.</p><p></p><p>I'm wondering if anyone's tried converting the d20 Modern Wealth bonus into d20 Fantasy, or perhaps if they have some other idea for managing large amuounts of minor magic items. Maybe just assign a pool of items they can get each adventure? I mean, on TV shows we don't worry about how many bullets the heroes have until it becomes a plot point. I'm wondering if there's some way to be like that for minor magic items.</p><p></p><p>. . .</p><p></p><p>I much prefer the method where everyone has one or two important magic items, the things that define them and give them a cool hook. In my game</p><p>* Rantle has the Sword of Dreams.</p><p>* Fayne now has a sword that steals souls, which she took from an enemy assassin; she's trying to purify it. She also has the lenses of arcane sight.</p><p>* Guthwulf has the Staff of Pain, and his Inquisitor's Mask.</p><p>* Shara's new, but she has an Elder God living in her head, so I suppose magic items would be kinda anticlimactic.</p><p>* Rivereye's got a null magic field, but his body's made of crystal, so again, that trumps the need for a magic item.</p><p>* Quill Kainen has now received his Staff of Transmutation, and I will have to expect many disintegrates in the future.</p></blockquote><p></p>
[QUOTE="RangerWickett, post: 1387205, member: 63"] I'm wondering if you think a d20 Modern-esque Wealth Bonus could work in D&D. My group is currently 12th level, and while roleplaying through the shopping for potions and scrolls was interesting back when they were 6th, now they're in too big of a rush. Each session we have a great number of things the group is trying to do, and so I just sorta gloss over anything they want to purchase if I don't think it's ridiculously powerful. Now, I don't like this that much, because I worry that it's ignoring the money the group worked hard to earn, but I really don't feel like micromanaging when the party is this high level. They probably each have a dozen potions with them at any given time, and it's too much of a hassle for me to keep track of it all. I'm wondering if anyone's tried converting the d20 Modern Wealth bonus into d20 Fantasy, or perhaps if they have some other idea for managing large amuounts of minor magic items. Maybe just assign a pool of items they can get each adventure? I mean, on TV shows we don't worry about how many bullets the heroes have until it becomes a plot point. I'm wondering if there's some way to be like that for minor magic items. . . . I much prefer the method where everyone has one or two important magic items, the things that define them and give them a cool hook. In my game * Rantle has the Sword of Dreams. * Fayne now has a sword that steals souls, which she took from an enemy assassin; she's trying to purify it. She also has the lenses of arcane sight. * Guthwulf has the Staff of Pain, and his Inquisitor's Mask. * Shara's new, but she has an Elder God living in her head, so I suppose magic items would be kinda anticlimactic. * Rivereye's got a null magic field, but his body's made of crystal, so again, that trumps the need for a magic item. * Quill Kainen has now received his Staff of Transmutation, and I will have to expect many disintegrates in the future. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
[Not House Rules, yet] Wealth Bonus in D&D
Top