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Not letting casters cast without implements?
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<blockquote data-quote="cferejohn" data-source="post: 4265898" data-attributes="member: 63649"><p>Yeah, but that doesn't really address my story-problem. If you lock a warrior in a dungeon and don't give him access to chair legs or other improvised weaponry, he's not going to be able to beat the door down with his fists. The magic classes seem like the equivalent of letting prisoners walk around with BB guns and tasers. In 3.5 I remember fairly draconian measures were resorted to (such as keeping a sorcerer hovering on the edge of death to keep him captive). </p><p></p><p>I'm fine if by Paragon level "no prison can hold them", but in the heroic teir I'd like the prospect of being thrown in prison to be serious despite the fact that the PCs could beat the prison guards if they were armed.</p><p></p><p>Anyway, it's a story concern, and I appreciate that it causes balance issues. I might just institute it for that campaign (and maybe only in the heroic teir). I can see how it could be abused as a general rule, but its up to me to find things for the spellcasters to do (like, say, a knowledge-based skill challenge).</p></blockquote><p></p>
[QUOTE="cferejohn, post: 4265898, member: 63649"] Yeah, but that doesn't really address my story-problem. If you lock a warrior in a dungeon and don't give him access to chair legs or other improvised weaponry, he's not going to be able to beat the door down with his fists. The magic classes seem like the equivalent of letting prisoners walk around with BB guns and tasers. In 3.5 I remember fairly draconian measures were resorted to (such as keeping a sorcerer hovering on the edge of death to keep him captive). I'm fine if by Paragon level "no prison can hold them", but in the heroic teir I'd like the prospect of being thrown in prison to be serious despite the fact that the PCs could beat the prison guards if they were armed. Anyway, it's a story concern, and I appreciate that it causes balance issues. I might just institute it for that campaign (and maybe only in the heroic teir). I can see how it could be abused as a general rule, but its up to me to find things for the spellcasters to do (like, say, a knowledge-based skill challenge). [/QUOTE]
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Not letting casters cast without implements?
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