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Not liking Bounded Accuracy
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<blockquote data-quote="Minigiant" data-source="post: 6773869" data-attributes="member: 63508"><p>Well you shouldn't have to do anything then.</p><p></p><p>1) There are no skill points by default. Therefore a PC can't snag 1 point and use ability score to claim mastery. Proficiency are have or have not.</p><p>2) You don't get many skill proficients. Only the skill classes bard, ranger, rogue) and the skills classes (elf, half elf) can get many. Most are stuck with 4 skills and maybe 1 tool. With 19 skills and all the tools, it's hand for a group under 7 member for cover all the skill with more than 2 members. Add in the skill you want everyone to get (Perception) and it gets harder.</p><p>3) Therefore there will be many skills and tools only 1 PC will has access too. Only if the players double up on purpose would no one have a unique skill or 3.</p><p></p><p>Think of it this way. Sure the cleric can take Survival and have a higher raw stat for it than the ranger. But now the cleric took that skill as one of his 4 skills and the ranger can outdo the cleric in Insight or Medicine with his 14 Wisdom score.</p><p></p><p>Basically it's a theorycraft problem. It only occurs in huge groups, redundant groups, and table with altered rules who create the problem themselves.</p></blockquote><p></p>
[QUOTE="Minigiant, post: 6773869, member: 63508"] Well you shouldn't have to do anything then. 1) There are no skill points by default. Therefore a PC can't snag 1 point and use ability score to claim mastery. Proficiency are have or have not. 2) You don't get many skill proficients. Only the skill classes bard, ranger, rogue) and the skills classes (elf, half elf) can get many. Most are stuck with 4 skills and maybe 1 tool. With 19 skills and all the tools, it's hand for a group under 7 member for cover all the skill with more than 2 members. Add in the skill you want everyone to get (Perception) and it gets harder. 3) Therefore there will be many skills and tools only 1 PC will has access too. Only if the players double up on purpose would no one have a unique skill or 3. Think of it this way. Sure the cleric can take Survival and have a higher raw stat for it than the ranger. But now the cleric took that skill as one of his 4 skills and the ranger can outdo the cleric in Insight or Medicine with his 14 Wisdom score. Basically it's a theorycraft problem. It only occurs in huge groups, redundant groups, and table with altered rules who create the problem themselves. [/QUOTE]
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