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Not liking Bounded Accuracy
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<blockquote data-quote="Minigiant" data-source="post: 6773923" data-attributes="member: 63508"><p>Yeah, having different DCs for the same outcome for success isn't a core rule. Same with different outcomes for beating the same DC.</p><p></p><p>Knowing a magma mephit is made of both elemental fire and earth is could be a DC 10 Intelligence (Arcana) check for anyone.</p><p></p><p>If the trained person rolls a 22, the DM could say that trained person beats <strong>another</strong> DC of 20 with the Intelligence (Arcana) checks and also knows that the magma mephit relies on Feindon's Theory of Volcanic Stabilization to maintain form and thus must be vulnerable to cold.</p><p></p><p>That's how I do it.</p><p>A lower DC for everyone and a bonus harder check for the trained.</p></blockquote><p></p>
[QUOTE="Minigiant, post: 6773923, member: 63508"] Yeah, having different DCs for the same outcome for success isn't a core rule. Same with different outcomes for beating the same DC. Knowing a magma mephit is made of both elemental fire and earth is could be a DC 10 Intelligence (Arcana) check for anyone. If the trained person rolls a 22, the DM could say that trained person beats [B]another[/B] DC of 20 with the Intelligence (Arcana) checks and also knows that the magma mephit relies on Feindon's Theory of Volcanic Stabilization to maintain form and thus must be vulnerable to cold. That's how I do it. A lower DC for everyone and a bonus harder check for the trained. [/QUOTE]
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