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General Tabletop Discussion
*Dungeons & Dragons
Not liking Bounded Accuracy
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<blockquote data-quote="Maxperson" data-source="post: 6779129" data-attributes="member: 23751"><p>Yes, the rulings that come up during game play become rules for that house. The difference between house rule and home brew as I use it and have seen many other use it, is that house rules deal with mechanics. Home brew does not. For example. Saying elves in my game are burly and all get +2 to strength is a house rule. Saying that orcs are the noble protectors of humankind and that only orcs have the necessary purity to be Paladins is home brew.</p><p></p><p>I agree that the game can't be played without house rules. It can be played without home brew, though.</p><p></p><p></p><p></p><p>I don't see where that only deals with trained people, though. Proficiency isn't added to the character's ability score. It's added to the roll. That rule would result in success or failure for trained and untrained equally, assuming identical ability scores.</p><p></p><p></p><p></p><p>Okay. That's all dealing with the rule that says that you only roll when the outcome is in doubt, though. What we have been discussing is whether setting two different DCs for the same task, or narrating two different results for an identical end roll depending on trained or untrained, are house rules. Those optional rules just let the DM decide when success is automatic and you don't need to roll.</p><p></p><p></p><p></p><p>Nah. I believe you.</p><p></p><p></p><p></p><p>LOL I completely understand. I've been guilty of being here during work a bit more than I should be. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Maxperson, post: 6779129, member: 23751"] Yes, the rulings that come up during game play become rules for that house. The difference between house rule and home brew as I use it and have seen many other use it, is that house rules deal with mechanics. Home brew does not. For example. Saying elves in my game are burly and all get +2 to strength is a house rule. Saying that orcs are the noble protectors of humankind and that only orcs have the necessary purity to be Paladins is home brew. I agree that the game can't be played without house rules. It can be played without home brew, though. I don't see where that only deals with trained people, though. Proficiency isn't added to the character's ability score. It's added to the roll. That rule would result in success or failure for trained and untrained equally, assuming identical ability scores. Okay. That's all dealing with the rule that says that you only roll when the outcome is in doubt, though. What we have been discussing is whether setting two different DCs for the same task, or narrating two different results for an identical end roll depending on trained or untrained, are house rules. Those optional rules just let the DM decide when success is automatic and you don't need to roll. Nah. I believe you. LOL I completely understand. I've been guilty of being here during work a bit more than I should be. :) [/QUOTE]
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Not liking Bounded Accuracy
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