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<blockquote data-quote="Wik" data-source="post: 4560691" data-attributes="member: 40177"><p>Um. I love the book, and I hated the 3e one.</p><p></p><p>Why? the 3e book was all just fluff, and since I have a tendency to change things to suit my homebrews, fluff is really just a starting point that gets ignored. </p><p></p><p>Meanwhile, the 4e book is stuff I can use in a pinch. It has something like nine adventures in it, each about 2-3 hours playing time (and most with notes on how you can expand it). It gives you two complete campaign arcs, from heroic to epic, that really piqued my interest (I was tempted to change my current campaign, still in heroic, to the second of the two arcs). It gives us some nice monsters to play with (Abishai!), and the information on creating draconic hoards is, in my mind, very useful for a 4e game - much more useful in context than the same information for the 3e book. </p><p></p><p>As for the fluff, it's useful, but of course I'll change it as needed. </p><p></p><p>I was really excited by the power replacements at the end of the book, so you can create your own unique dragons (I know the 3e book did something like this, too, and I loved it there as well). The two new templates were useful, and was a nice way to give the DMs access to monsters like the Dragonne and Dracotaurs without having to write up yet another "half-dragon/half-x" monster description. </p><p></p><p>What I really love in this book, though, is the artwork by a Mr. Tsai. His painting for the start of chapter 2 really caught my eye - the characters are just wearing armour, and not a dozen small WAR packs and belts. It's very classical, but at the same time modern. Love it. The Brown dragon painting on page 169 is also awesome and hearkens back to old 2e years of D&D art (my favourite era of D&D art) - it actually reminds me of the 2e PHB in many ways. </p><p></p><p>Seriously, the art in this book made me realize how bored I had become with W.A.R. </p><p></p><p>There were things in the book I wasn't a fan of (the famous dragons in particular skipped some of my favourites, such as Ashardalon and Flame; Using draconic organs as treasure), but no book can please everyone.</p><p></p><p>I bought this book instead of Martial Power, because I couldn't buy 'em both lest I anger the s/o. It was really a Sophie's Choice, but I'm glad I bought this one in the end.</p></blockquote><p></p>
[QUOTE="Wik, post: 4560691, member: 40177"] Um. I love the book, and I hated the 3e one. Why? the 3e book was all just fluff, and since I have a tendency to change things to suit my homebrews, fluff is really just a starting point that gets ignored. Meanwhile, the 4e book is stuff I can use in a pinch. It has something like nine adventures in it, each about 2-3 hours playing time (and most with notes on how you can expand it). It gives you two complete campaign arcs, from heroic to epic, that really piqued my interest (I was tempted to change my current campaign, still in heroic, to the second of the two arcs). It gives us some nice monsters to play with (Abishai!), and the information on creating draconic hoards is, in my mind, very useful for a 4e game - much more useful in context than the same information for the 3e book. As for the fluff, it's useful, but of course I'll change it as needed. I was really excited by the power replacements at the end of the book, so you can create your own unique dragons (I know the 3e book did something like this, too, and I loved it there as well). The two new templates were useful, and was a nice way to give the DMs access to monsters like the Dragonne and Dracotaurs without having to write up yet another "half-dragon/half-x" monster description. What I really love in this book, though, is the artwork by a Mr. Tsai. His painting for the start of chapter 2 really caught my eye - the characters are just wearing armour, and not a dozen small WAR packs and belts. It's very classical, but at the same time modern. Love it. The Brown dragon painting on page 169 is also awesome and hearkens back to old 2e years of D&D art (my favourite era of D&D art) - it actually reminds me of the 2e PHB in many ways. Seriously, the art in this book made me realize how bored I had become with W.A.R. There were things in the book I wasn't a fan of (the famous dragons in particular skipped some of my favourites, such as Ashardalon and Flame; Using draconic organs as treasure), but no book can please everyone. I bought this book instead of Martial Power, because I couldn't buy 'em both lest I anger the s/o. It was really a Sophie's Choice, but I'm glad I bought this one in the end. [/QUOTE]
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