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Not QUITE a Warmage- (de)Gimp my Gish!
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<blockquote data-quote="Dannyalcatraz" data-source="post: 2966407" data-attributes="member: 19675"><p>Thank you all for your input! Not only have you guys helped me sort out this PC, but you've given me some ideas for PCs down the road.</p><p></p><p>OK, just to update...</p><p></p><p>I took Trandimensional Spell as Keito's first metamagic feat- I'll take the damage enhancers down the road. His Ftr bonus feat was Point Blank Shot.</p><p></p><p>The funny thing is that what saved his bacon during the first adventure wasn't his spellcasting but his Gigantor Greataxe of DOOOOOOOOM (Large sized masterwork greataxe)!</p><p></p><p>The dice were perverse last night- for most of the evening, the dedicated fighter kept missing, and when he DID hit, he was doing less than 50% of his potential damage. Keito, OTOH, kept rolling 14's+, including a 20 wasted on a ghoul, and the D6's were kind to him, with an minimum damage roll of 10 (on 3d6). Not only did Keito save the Fighter by one-shotting a ghoul that was flanking him, he later downed an Otyugh- basically single-handedly. Neither the Fighter nor the (I believe) Sorcerer/Cleric landed a blow until my guy had been dropped to 2hp...after landing several blows himself.</p><p></p><p>Fortunately, after the Sorc/Cl handed 2 of his d6 and I handed over a hot D20 to the Fighter's player, the Fighter started to kick some gleut.</p></blockquote><p></p>
[QUOTE="Dannyalcatraz, post: 2966407, member: 19675"] Thank you all for your input! Not only have you guys helped me sort out this PC, but you've given me some ideas for PCs down the road. OK, just to update... I took Trandimensional Spell as Keito's first metamagic feat- I'll take the damage enhancers down the road. His Ftr bonus feat was Point Blank Shot. The funny thing is that what saved his bacon during the first adventure wasn't his spellcasting but his Gigantor Greataxe of DOOOOOOOOM (Large sized masterwork greataxe)! The dice were perverse last night- for most of the evening, the dedicated fighter kept missing, and when he DID hit, he was doing less than 50% of his potential damage. Keito, OTOH, kept rolling 14's+, including a 20 wasted on a ghoul, and the D6's were kind to him, with an minimum damage roll of 10 (on 3d6). Not only did Keito save the Fighter by one-shotting a ghoul that was flanking him, he later downed an Otyugh- basically single-handedly. Neither the Fighter nor the (I believe) Sorcerer/Cleric landed a blow until my guy had been dropped to 2hp...after landing several blows himself. Fortunately, after the Sorc/Cl handed 2 of his d6 and I handed over a hot D20 to the Fighter's player, the Fighter started to kick some gleut. [/QUOTE]
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Not QUITE a Warmage- (de)Gimp my Gish!
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