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General Tabletop Discussion
*Dungeons & Dragons
Not Railroad, Not Sandbox ... What else is there?
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<blockquote data-quote="payn" data-source="post: 8551559" data-attributes="member: 90374"><p>It was my pleasure.</p><p></p><p>I like be able to compare campaigns by putting them into buckets based on style, theme, etc... Linear/Non-linear is the highest level that informs me of the style of campaign before I commit to further research and/or purchase. Think of it in terms of types of games. D&D, Savage Worlds, Call of Cthulhu, PbtA, Free League, etc.. All carry the RPG tag. Games like Diplomacy, Risk, and Monopoly do not. Now, I would argue that there is role play in certain board games, like the ones mentioned, but the play is hardwired to a specific set of mechanics and scope. Using the RPG label is useful because I know what style of game I'm looking at. I could, of course, just buy them and read the rule book and find out myself, but the label is a time saver. </p><p></p><p>Kingmaker is great and I'd recommend it. I also recommend scouring the net for forums on discussions. I have avoided many pitfalls in APs by doing so. It has been invaluable for helping me customize the experience for my table. Also, there is tons of cool stuff people are adding I never would have thought of. </p><p></p><p>I think you hit on a very important point here. A lot of groups find a groove and sit in it. However, every day new folks are just getting started. I had moved away from non-linear gaming for a long time in the aughts. When Kingmaker dropped it piqued my interest in sandbox gaming again. Now, had there not been advertising of the fact, I could have just bought it and ran it. Though, maybe I would have tried to run it as linear? If it bombs out at my table, perhaps I think it sucks? The truth would be I wasn't properly framed for the experience as intended.</p><p></p><p>Now, I like trying new things and expanding my GM toolkit and horizon. I know some folks have a wheelhouse and they never leave it. Some are introspective enough to admit it, others just assume that's how <em>all</em> games are to be played. This is another bonus of the linear/non-linear tag as it suggests there is a difference in these gaming styles. </p><p></p><p>Anytime!</p></blockquote><p></p>
[QUOTE="payn, post: 8551559, member: 90374"] It was my pleasure. I like be able to compare campaigns by putting them into buckets based on style, theme, etc... Linear/Non-linear is the highest level that informs me of the style of campaign before I commit to further research and/or purchase. Think of it in terms of types of games. D&D, Savage Worlds, Call of Cthulhu, PbtA, Free League, etc.. All carry the RPG tag. Games like Diplomacy, Risk, and Monopoly do not. Now, I would argue that there is role play in certain board games, like the ones mentioned, but the play is hardwired to a specific set of mechanics and scope. Using the RPG label is useful because I know what style of game I'm looking at. I could, of course, just buy them and read the rule book and find out myself, but the label is a time saver. Kingmaker is great and I'd recommend it. I also recommend scouring the net for forums on discussions. I have avoided many pitfalls in APs by doing so. It has been invaluable for helping me customize the experience for my table. Also, there is tons of cool stuff people are adding I never would have thought of. I think you hit on a very important point here. A lot of groups find a groove and sit in it. However, every day new folks are just getting started. I had moved away from non-linear gaming for a long time in the aughts. When Kingmaker dropped it piqued my interest in sandbox gaming again. Now, had there not been advertising of the fact, I could have just bought it and ran it. Though, maybe I would have tried to run it as linear? If it bombs out at my table, perhaps I think it sucks? The truth would be I wasn't properly framed for the experience as intended. Now, I like trying new things and expanding my GM toolkit and horizon. I know some folks have a wheelhouse and they never leave it. Some are introspective enough to admit it, others just assume that's how [I]all[/I] games are to be played. This is another bonus of the linear/non-linear tag as it suggests there is a difference in these gaming styles. Anytime! [/QUOTE]
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