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Not Railroad, Not Sandbox ... What else is there?
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<blockquote data-quote="gamerprinter" data-source="post: 8561648" data-attributes="member: 50895"><p>No, no confusion. I don't use Sandbox play in my games, though certainly am familiar, have played it before and not to my taste. Truthfully, I hardly "play" at all, almost entirely the DM/GM for much of 30 years or more. It's how I run games, so I just respond to others responding and misunderstanding my previous post. I'm NOT saying Sandbox is bad/wrong/fun - just not my thing. No judgement on my part.</p><p></p><p></p><p>As to the previous response, no, I have no thesis, nor am declaring such. It is strictly my preference, and no judgement on any other ways to play. I'm not criticizing Sandbox, at all. I simply stated my preference in the first post - clearly stated, no hidden message or bias, but plain spoken, though obviously responders misunderstand the post. I make no such negative claim against Sandbox play, nor have any of my posts suggested that at all. I simply stated my preference to run and play rail roads. Nothing about anyone else's choice of fun.</p><p></p><p>Someone's reading into my posts, something I never said, nor would say.</p><p></p><p>And I think we were talking passed each other regarding "story", I was not saying that adventurers making the story as they participate is not a "story", rather as an author/publisher, I have no way of participating in story making, and was trying to figure out how, based my "understanding" that a story is something I write - neither of us were getting what the other was trying to say. I agree that active participation in an activity is truly "story making". I wasn't contradicting you, rather completely misunderstanding what you were saying - I was confused...</p><p></p><p>My first couple posts simply stated that I write and publish one-shot modules and personally need a "story" even if a simple one for me to build one as a potential product. I never stated any other thing, nor implied any thesis, nor declaration on a one-best way. I don't think such a thing exists at all. I just prefer as a writer to write stories. Simple. (I was trying to be helpful, not disagree with anyone).</p><p></p><p>Also simply put, it's hard to run a Sandbox in a single 4 hour session - that's the duration of adventures I write and publish. I prefer to make settings.</p><p></p><p>I've been a member on ENWorld since 2007, and have never made a judgement call of any kind in all that time, and I'm not starting here...</p><p></p><p>When I comment on any post, I have no idea on what it best about anything, only what's best for me within my experience. I make no judgements on anybody else's way to run their game - never. I was simply participating by stating "this is how I do it". That doesn't mean anything else, than how I prefer to do it. Any idea that I am trying to argue my point in any way, you're mistaken. I don't know how best to play for you, so I only state what I know. It's never a judgement or thesis of any kind - I don't care about those kinds of things... I'm not here to "win" an argument, I'm not arguing at all - nothing to argue about.</p></blockquote><p></p>
[QUOTE="gamerprinter, post: 8561648, member: 50895"] No, no confusion. I don't use Sandbox play in my games, though certainly am familiar, have played it before and not to my taste. Truthfully, I hardly "play" at all, almost entirely the DM/GM for much of 30 years or more. It's how I run games, so I just respond to others responding and misunderstanding my previous post. I'm NOT saying Sandbox is bad/wrong/fun - just not my thing. No judgement on my part. As to the previous response, no, I have no thesis, nor am declaring such. It is strictly my preference, and no judgement on any other ways to play. I'm not criticizing Sandbox, at all. I simply stated my preference in the first post - clearly stated, no hidden message or bias, but plain spoken, though obviously responders misunderstand the post. I make no such negative claim against Sandbox play, nor have any of my posts suggested that at all. I simply stated my preference to run and play rail roads. Nothing about anyone else's choice of fun. Someone's reading into my posts, something I never said, nor would say. And I think we were talking passed each other regarding "story", I was not saying that adventurers making the story as they participate is not a "story", rather as an author/publisher, I have no way of participating in story making, and was trying to figure out how, based my "understanding" that a story is something I write - neither of us were getting what the other was trying to say. I agree that active participation in an activity is truly "story making". I wasn't contradicting you, rather completely misunderstanding what you were saying - I was confused... My first couple posts simply stated that I write and publish one-shot modules and personally need a "story" even if a simple one for me to build one as a potential product. I never stated any other thing, nor implied any thesis, nor declaration on a one-best way. I don't think such a thing exists at all. I just prefer as a writer to write stories. Simple. (I was trying to be helpful, not disagree with anyone). Also simply put, it's hard to run a Sandbox in a single 4 hour session - that's the duration of adventures I write and publish. I prefer to make settings. I've been a member on ENWorld since 2007, and have never made a judgement call of any kind in all that time, and I'm not starting here... When I comment on any post, I have no idea on what it best about anything, only what's best for me within my experience. I make no judgements on anybody else's way to run their game - never. I was simply participating by stating "this is how I do it". That doesn't mean anything else, than how I prefer to do it. Any idea that I am trying to argue my point in any way, you're mistaken. I don't know how best to play for you, so I only state what I know. It's never a judgement or thesis of any kind - I don't care about those kinds of things... I'm not here to "win" an argument, I'm not arguing at all - nothing to argue about. [/QUOTE]
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