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*Dungeons & Dragons
Not Railroad, Not Sandbox ... What else is there?
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<blockquote data-quote="Bagpuss" data-source="post: 8562749" data-attributes="member: 3987"><p>Yeah dungeon adventures are odd, I guess where they fall on the Sandbox/Railroad scale depends on the options the players have. Is the dungeon liner with only one path, then it is more railroad, are their lots of different paths so encounter could be met in any order then more Sandbox/Bingo Card.</p><p></p><p>The encounters themselves is there only one solution (railroad), or multiple solutions (more Sandbox). In a Railroad campaign you are going to be forced to deal with the dungeon either because there is something you need in it, or because of a Card Trick, where no matter which dungeon you go to visit it is actually the same map the DM is using. In a more Sandbox campaign, the item in the dungeon might be useful, but it isn't a requirement for the campaign.</p><p></p><p>The map you show has two paths, to the boneyard bottleneck, then two through Cold Storage, to the Portal bottleneck then some rooms that may or may not need encountering, not sure I would call it a Sandbox. I mean the name Sandbox implies a big open space so you are free to travel in any direction. Any dungeon is going to limit your options, some more than others.</p></blockquote><p></p>
[QUOTE="Bagpuss, post: 8562749, member: 3987"] Yeah dungeon adventures are odd, I guess where they fall on the Sandbox/Railroad scale depends on the options the players have. Is the dungeon liner with only one path, then it is more railroad, are their lots of different paths so encounter could be met in any order then more Sandbox/Bingo Card. The encounters themselves is there only one solution (railroad), or multiple solutions (more Sandbox). In a Railroad campaign you are going to be forced to deal with the dungeon either because there is something you need in it, or because of a Card Trick, where no matter which dungeon you go to visit it is actually the same map the DM is using. In a more Sandbox campaign, the item in the dungeon might be useful, but it isn't a requirement for the campaign. The map you show has two paths, to the boneyard bottleneck, then two through Cold Storage, to the Portal bottleneck then some rooms that may or may not need encountering, not sure I would call it a Sandbox. I mean the name Sandbox implies a big open space so you are free to travel in any direction. Any dungeon is going to limit your options, some more than others. [/QUOTE]
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