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Not Railroad, Not Sandbox ... What else is there?
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<blockquote data-quote="Torranocca" data-source="post: 8579922" data-attributes="member: 7035401"><p>I sense we are talking in circles and I do not agree with your assessment. All games have a balance of freedom and structure or the game would be unplayable. The dichotomy, as I have stated before is false. It comes down to a matter of individual subjective judgement and not a “ style” at all. This is how I have experienced it in over forty years of running RPGs , ten years of that as a Gamestore owner/ operator hosting games six to Seven days a week for many hundreds of players. I add this not to add weight to my experience as I am not trying to convince anyone I am right. There is no argument to win because I’m not arguing. I truly believe there are many subtle different ways for players to play and game masters to run the game. Some of these ways however are a poor fit for the D&D systems as written and intended.</p></blockquote><p></p>
[QUOTE="Torranocca, post: 8579922, member: 7035401"] I sense we are talking in circles and I do not agree with your assessment. All games have a balance of freedom and structure or the game would be unplayable. The dichotomy, as I have stated before is false. It comes down to a matter of individual subjective judgement and not a “ style” at all. This is how I have experienced it in over forty years of running RPGs , ten years of that as a Gamestore owner/ operator hosting games six to Seven days a week for many hundreds of players. I add this not to add weight to my experience as I am not trying to convince anyone I am right. There is no argument to win because I’m not arguing. I truly believe there are many subtle different ways for players to play and game masters to run the game. Some of these ways however are a poor fit for the D&D systems as written and intended. [/QUOTE]
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Not Railroad, Not Sandbox ... What else is there?
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