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<blockquote data-quote="RyanD" data-source="post: 3294042" data-attributes="member: 3312"><p>Basic D&D as a product was always a good seller for TSR, but after its initial peak, it never represented a competitor to AD&D in terms of unit sales -- just comparing sales of the PHB to the various D&D products, the AD&D PHB consistently outsold them. Sales of D&D products tended downward and by the mid 1990s, they were unimportant in the grand scheme of TSR's sales. Even the D&D Cyclopedia was never a great unit volume driver.</p><p></p><p>We had a theory that the "D&D" products were often bought as gifts for someone who wanted AD&D products. The idea that "D&D" and "AD&D" were really two different games was just beyond anything that made sense to the larger market. I'm certain that a lot of parents/uncles/siblings, etc. bought the "Basic D&D" product believing that it was the introduction product to the "Advanced Dungeons & Dragons Game". So D&D sales are not an indicator of the success or market interest in "D&D" per se, but are mingled with, and in fact may mostly represent, gift giving activities targeting AD&D players or potential AD&D players.</p><p></p><p>Ryan</p></blockquote><p></p>
[QUOTE="RyanD, post: 3294042, member: 3312"] Basic D&D as a product was always a good seller for TSR, but after its initial peak, it never represented a competitor to AD&D in terms of unit sales -- just comparing sales of the PHB to the various D&D products, the AD&D PHB consistently outsold them. Sales of D&D products tended downward and by the mid 1990s, they were unimportant in the grand scheme of TSR's sales. Even the D&D Cyclopedia was never a great unit volume driver. We had a theory that the "D&D" products were often bought as gifts for someone who wanted AD&D products. The idea that "D&D" and "AD&D" were really two different games was just beyond anything that made sense to the larger market. I'm certain that a lot of parents/uncles/siblings, etc. bought the "Basic D&D" product believing that it was the introduction product to the "Advanced Dungeons & Dragons Game". So D&D sales are not an indicator of the success or market interest in "D&D" per se, but are mingled with, and in fact may mostly represent, gift giving activities targeting AD&D players or potential AD&D players. Ryan [/QUOTE]
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