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<blockquote data-quote="Upper_Krust" data-source="post: 3304042" data-attributes="member: 326"><p>Hey JVisgaitis dude! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>The target market is everyone. Roleplayers, Wargamers, Tabletop enthusiasts, Collectors, Kids, Families etc.</p><p></p><p>So surely I am expanding the market, not diluting it. Does the Forgotten Realms also dilute the target market, or does it expand it?</p><p></p><p>Basically what I am talking about is Dungeons & Dragons in a box, but with some clever branding/marketing we can flavour each set to appeal to a different sub-sector to get them hooked.</p><p></p><p>As I see it, its no different from bringing out a themed adventure. </p><p></p><p>Secrets of Saltmarsh - Pirates, Ghosts, Sea Creatures</p><p>Castle Ravenloft - Vampires, Death Knights, Werewolves</p><p></p><p>If someones campaign is pirate themed then they are going to be more inclined to buy Secrets of Saltmarsh than Castle Ravenloft. How is that any different to what I am suggesting?</p><p></p><p></p><p></p><p>Can we not give them the chance to care? Did you somehow care about Dungeons & Dragons before you had ever played the game!? I fell in love with the game through playing, not before. So your logic is flawed.</p><p></p><p></p><p></p><p>Just like they are disgusted with the D&D Miniatures chain. Just like they are disgusted with Monster Manual II, Monster Manual III, Monster Manual IV, Monster Manual V?</p><p></p><p>Was there a mass exodus of gamers when Wizards announced Monster Manual V?</p><p></p><p></p><p></p><p>I think you are viewing the scenario through pseudo-Gygax-tinted spectacles. In fact I think even the great man himself would see the opportunity of putting D&D in every home in America and jump at the chance. </p><p></p><p></p><p></p><p>So what? Do you buy everything with a dragon on the box/cover?</p><p></p><p>What we are talking about is being more direct in reaching people. A lot of it is of course smoke and mirrors. Dungeons & Pirates is nothing more than an Aquatic setting/Pirate themed adventure. Dungeons & Dinosaurs is basically Isle of Dread.</p><p></p><p>But logically, which is going to have the wider mass market appeal:</p><p></p><p>Dungeons & Dragons: <em>Secrets of Saltmarsh</em></p><p></p><p>or</p><p></p><p>Dungeons & Pirates</p><p></p><p></p><p></p><p>Where is a good rolleyes smilie when you need one. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> </p><p></p><p></p><p></p><p>So if you bring out a Dungeons & Dragons chess set it somehow invalidates Dungeons & Dragons itself - is that what you are saying?</p><p></p><p> </p><p></p><p>Yes but thats a good and a bad thing.</p><p></p><p>With my suggestion you get to keep Dungeons & Dragons but also branch out into other fields.</p><p></p><p></p><p></p><p>I disagree, its just fear of change on your part.</p><p></p><p></p><p></p><p>No, what happened? They run out of movies but I doubt thats the point you are making?</p></blockquote><p></p>
[QUOTE="Upper_Krust, post: 3304042, member: 326"] Hey JVisgaitis dude! :) The target market is everyone. Roleplayers, Wargamers, Tabletop enthusiasts, Collectors, Kids, Families etc. So surely I am expanding the market, not diluting it. Does the Forgotten Realms also dilute the target market, or does it expand it? Basically what I am talking about is Dungeons & Dragons in a box, but with some clever branding/marketing we can flavour each set to appeal to a different sub-sector to get them hooked. As I see it, its no different from bringing out a themed adventure. Secrets of Saltmarsh - Pirates, Ghosts, Sea Creatures Castle Ravenloft - Vampires, Death Knights, Werewolves If someones campaign is pirate themed then they are going to be more inclined to buy Secrets of Saltmarsh than Castle Ravenloft. How is that any different to what I am suggesting? Can we not give them the chance to care? Did you somehow care about Dungeons & Dragons before you had ever played the game!? I fell in love with the game through playing, not before. So your logic is flawed. Just like they are disgusted with the D&D Miniatures chain. Just like they are disgusted with Monster Manual II, Monster Manual III, Monster Manual IV, Monster Manual V? Was there a mass exodus of gamers when Wizards announced Monster Manual V? I think you are viewing the scenario through pseudo-Gygax-tinted spectacles. In fact I think even the great man himself would see the opportunity of putting D&D in every home in America and jump at the chance. So what? Do you buy everything with a dragon on the box/cover? What we are talking about is being more direct in reaching people. A lot of it is of course smoke and mirrors. Dungeons & Pirates is nothing more than an Aquatic setting/Pirate themed adventure. Dungeons & Dinosaurs is basically Isle of Dread. But logically, which is going to have the wider mass market appeal: Dungeons & Dragons: [I]Secrets of Saltmarsh[/I] or Dungeons & Pirates Where is a good rolleyes smilie when you need one. :D So if you bring out a Dungeons & Dragons chess set it somehow invalidates Dungeons & Dragons itself - is that what you are saying? Yes but thats a good and a bad thing. With my suggestion you get to keep Dungeons & Dragons but also branch out into other fields. I disagree, its just fear of change on your part. No, what happened? They run out of movies but I doubt thats the point you are making? [/QUOTE]
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