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<blockquote data-quote="Spidermanvos" data-source="post: 5377416" data-attributes="member: 98012"><p>====== Created Using Wizards of the Coast D&D Character Builder ======</p><p>Gardian, level 6</p><p>Dwarf, Cleric</p><p>Build: Shielding Cleric</p><p>Background: Detective (Detective Benefit)</p><p>FINAL ABILITY SCORES</p><p>Str 11, Con 18, Dex 10, Int 8, Wis 20, Cha 19.</p><p>STARTING ABILITY SCORES</p><p>Str 11, Con 16, Dex 10, Int 8, Wis 17, Cha 18.</p><p></p><p>AC: 13 Fort: 18 Reflex: 14 Will: 21</p><p>HP: 55 Surges: 11 Surge Value: 13</p><p>TRAINED SKILLS</p><p>Religion +7, Insight +14, Perception +14, Heal +13</p><p>UNTRAINED SKILLS</p><p>Acrobatics +3, Arcana +2, Bluff +7, Diplomacy +7, Dungeoneering +10, Endurance +9, History +2, Intimidate +7, Nature +8, Stealth +3, Streetwise +7, Thievery +3, Athletics +3</p><p>FEATS</p><p>Cleric: Ritual Caster</p><p>Level 1: Pacifist Healer</p><p>Level 2: Restful Healing</p><p>Level 4: Pupil of the All-Father</p><p>Level 6: Mark of Healing</p><p>POWERS</p><p>Channel Divinity: Healer's Mercy</p><p>Cleric at-will 1: Sacred Flame</p><p>Cleric at-will 1: Astral Seal</p><p>Cleric encounter 1: Bane</p><p>Cleric daily 1: Beacon of Hope</p><p>Cleric utility 2: Sacrificial Aegis</p><p>Cleric encounter 3: Hymn of Resurgence</p><p>Cleric daily 5: Consecrated Ground</p><p>Cleric utility 6: Stream of Life</p><p>ITEMS</p><p>Adventurer's Kit, Morningstar, Symbol of Battle +1, Wavestrider Boots (heroic tier), Skull Mask (heroic tier), Healer's Brooch +1, Bag of Holding (heroic tier), Healer's Chainmail +1</p><p>RITUALS</p><p>Gentle Repose, Tenser's Floating Disk, Eye of Alarm, Enchant Magic Item, Make Whole</p><p>====== Copy to Clipboard and Press the Import Button on the Summary Tab ======</p><p></p><p> </p><p>any other suggestions would be great. i have 8575 exp and 11gp 3sp</p></blockquote><p></p>
[QUOTE="Spidermanvos, post: 5377416, member: 98012"] ====== Created Using Wizards of the Coast D&D Character Builder ====== Gardian, level 6 Dwarf, Cleric Build: Shielding Cleric Background: Detective (Detective Benefit) FINAL ABILITY SCORES Str 11, Con 18, Dex 10, Int 8, Wis 20, Cha 19. STARTING ABILITY SCORES Str 11, Con 16, Dex 10, Int 8, Wis 17, Cha 18. AC: 13 Fort: 18 Reflex: 14 Will: 21 HP: 55 Surges: 11 Surge Value: 13 TRAINED SKILLS Religion +7, Insight +14, Perception +14, Heal +13 UNTRAINED SKILLS Acrobatics +3, Arcana +2, Bluff +7, Diplomacy +7, Dungeoneering +10, Endurance +9, History +2, Intimidate +7, Nature +8, Stealth +3, Streetwise +7, Thievery +3, Athletics +3 FEATS Cleric: Ritual Caster Level 1: Pacifist Healer Level 2: Restful Healing Level 4: Pupil of the All-Father Level 6: Mark of Healing POWERS Channel Divinity: Healer's Mercy Cleric at-will 1: Sacred Flame Cleric at-will 1: Astral Seal Cleric encounter 1: Bane Cleric daily 1: Beacon of Hope Cleric utility 2: Sacrificial Aegis Cleric encounter 3: Hymn of Resurgence Cleric daily 5: Consecrated Ground Cleric utility 6: Stream of Life ITEMS Adventurer's Kit, Morningstar, Symbol of Battle +1, Wavestrider Boots (heroic tier), Skull Mask (heroic tier), Healer's Brooch +1, Bag of Holding (heroic tier), Healer's Chainmail +1 RITUALS Gentle Repose, Tenser's Floating Disk, Eye of Alarm, Enchant Magic Item, Make Whole ====== Copy to Clipboard and Press the Import Button on the Summary Tab ====== any other suggestions would be great. i have 8575 exp and 11gp 3sp [/QUOTE]
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