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<blockquote data-quote="AbdulAlhazred" data-source="post: 8396072" data-attributes="member: 82106"><p>[USER=42582]@pemerton[/USER] Yeah, that is a pretty decent example of a flashback, ala FitD (as I understand it, though it has a few more moving parts to it I guess). Your Traveller scenario is a bit more open-ended case, and in any event the overall action doesn't seem like it fits very coherently as presented into a single SC-like type of resolution (Mainly because the flashback part revolves around the motives and thus desired outcomes of the participants, I would hold you cannot run something like an SC without knowing what the outcomes are). </p><p></p><p>So, that does point out a place where SCs may not work, at least at that level of resolution. I'm not sure you could run a FitD 'score' in that situation either though, what would the clocks signify? I guess FitD allows for MULTIPLE clocks, so perhaps you could devise a type of challenge where, potentially, various PCs work towards different outcomes. Their actions might INCIDENTALLY advance other clocks but they would be after advancing their own. That might be seen as an advantage of that approach. I guess it might also adapt to radically changed circumstances by establishment of new clocks. I don't know if that sort of thing is in there or not.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 8396072, member: 82106"] [USER=42582]@pemerton[/USER] Yeah, that is a pretty decent example of a flashback, ala FitD (as I understand it, though it has a few more moving parts to it I guess). Your Traveller scenario is a bit more open-ended case, and in any event the overall action doesn't seem like it fits very coherently as presented into a single SC-like type of resolution (Mainly because the flashback part revolves around the motives and thus desired outcomes of the participants, I would hold you cannot run something like an SC without knowing what the outcomes are). So, that does point out a place where SCs may not work, at least at that level of resolution. I'm not sure you could run a FitD 'score' in that situation either though, what would the clocks signify? I guess FitD allows for MULTIPLE clocks, so perhaps you could devise a type of challenge where, potentially, various PCs work towards different outcomes. Their actions might INCIDENTALLY advance other clocks but they would be after advancing their own. That might be seen as an advantage of that approach. I guess it might also adapt to radically changed circumstances by establishment of new clocks. I don't know if that sort of thing is in there or not. [/QUOTE]
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