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*Dungeons & Dragons
Not the Wicked Witch: Revisiting the Legacy of Lorraine Williams
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<blockquote data-quote="Willie the Duck" data-source="post: 9426677" data-attributes="member: 6799660"><p>Regarding Buck Rogers and self-dealing -- I generally agree that there's nothing capital-w "Wrong" with it in a closely-held corporation situation. And yes, she was certainly not the only one to do it*. However, it is significantly risky in that it incentivizes you to see these other things you own as more valuable to the company than it really might be*<em>. Sure, there's nothing saying that Buck Rogers couldn't have been a role-playing win, somehow**</em>, but after two or three products, perhaps it would have been a good idea to reassess and hold back on repeated investment****. No, it did not singlehandedly bankrupt the company, but it was an avoidable misstep (to which financially incentivized loyalty to that specific IP played a part). </p><p><em><span style="font-size: 10px">*although the counterpoint of multiple wrongs not making a right are also valid</span></em></p><p><span style="font-size: 10px"><em>**all those worthless Blume relatives, as another example</em></span></p><p><span style="font-size: 10px"><em>***I tend to think of it as something that really petered out by then, but that I suppose is looking at it in retrospect</em></span></p><p><em><span style="font-size: 10px">****mind you, this was not the only case of TSR not really knowing what their market wanted, so this is more of a company-wide problem. </span></em></p><p></p><p>Here I will say that, while this is true, it seems a reasonable misstep given the times. I remember being a tech-involved adult in the early 90s -- no one really knew what to do with this wild west of online reality. How do you make money? How do you protect your business (particularly an IP-based one)? It was a time of both excitement and fear, and a lot of people made a lot of mistakes before we settled into a (semi-) consistent internet culture.</p></blockquote><p></p>
[QUOTE="Willie the Duck, post: 9426677, member: 6799660"] Regarding Buck Rogers and self-dealing -- I generally agree that there's nothing capital-w "Wrong" with it in a closely-held corporation situation. And yes, she was certainly not the only one to do it*. However, it is significantly risky in that it incentivizes you to see these other things you own as more valuable to the company than it really might be*[I]. Sure, there's nothing saying that Buck Rogers couldn't have been a role-playing win, somehow**[/I], but after two or three products, perhaps it would have been a good idea to reassess and hold back on repeated investment****. No, it did not singlehandedly bankrupt the company, but it was an avoidable misstep (to which financially incentivized loyalty to that specific IP played a part). [I][SIZE=2]*although the counterpoint of multiple wrongs not making a right are also valid[/SIZE][/I] [SIZE=2][I]**all those worthless Blume relatives, as another example ***I tend to think of it as something that really petered out by then, but that I suppose is looking at it in retrospect[/I][/SIZE] [I][SIZE=2]****mind you, this was not the only case of TSR not really knowing what their market wanted, so this is more of a company-wide problem. [/SIZE][/I] Here I will say that, while this is true, it seems a reasonable misstep given the times. I remember being a tech-involved adult in the early 90s -- no one really knew what to do with this wild west of online reality. How do you make money? How do you protect your business (particularly an IP-based one)? It was a time of both excitement and fear, and a lot of people made a lot of mistakes before we settled into a (semi-) consistent internet culture. [/QUOTE]
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