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<blockquote data-quote="devincutler" data-source="post: 6817334" data-attributes="member: 6684551"><p>I despise not playing with a grid. And I grew up in TOTM D&D back in the day. But the fact is that positioning still matters in 5e (less so than in 3e or 4e) and inevitably the vision the DM has in his head of the combat is not the same as the players (and, indeed, varies from player to player). Yes, a good, descriptive DM can mitigate some of this, but not all or even most of the confusion IMO. As such, I find that more time is spent debating things like cover and the like than it would take to just draw the damned thing out on a grid battlemat.</p><p></p><p>Our 5e DM has tried TOTM and we players roundly rejected it. Yes, for simple hand-wavy type encounters TOTM is fine. But not for any combat even remotely worthwhile.</p><p></p><p>Frankly, other than nostalgic hubris, I am not sure why there is this hostility to using a grid. Is it some sort of old-skool pride? I don't see how using a grid and markers blunts the imagination of the players. They are still picturing the combat in their minds, and, IMO having a grid and markers actually aids that imagining.</p></blockquote><p></p>
[QUOTE="devincutler, post: 6817334, member: 6684551"] I despise not playing with a grid. And I grew up in TOTM D&D back in the day. But the fact is that positioning still matters in 5e (less so than in 3e or 4e) and inevitably the vision the DM has in his head of the combat is not the same as the players (and, indeed, varies from player to player). Yes, a good, descriptive DM can mitigate some of this, but not all or even most of the confusion IMO. As such, I find that more time is spent debating things like cover and the like than it would take to just draw the damned thing out on a grid battlemat. Our 5e DM has tried TOTM and we players roundly rejected it. Yes, for simple hand-wavy type encounters TOTM is fine. But not for any combat even remotely worthwhile. Frankly, other than nostalgic hubris, I am not sure why there is this hostility to using a grid. Is it some sort of old-skool pride? I don't see how using a grid and markers blunts the imagination of the players. They are still picturing the combat in their minds, and, IMO having a grid and markers actually aids that imagining. [/QUOTE]
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