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Not Wanting to Kill Characters
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<blockquote data-quote="Olaf the Stout" data-source="post: 2954616" data-attributes="member: 13703"><p>My players are all really enjoying playing their current characters. 2 in particular have concepts and/or storylines going on that I feel would be really interesting and fun to see how they play out. This puts me in a bit of a dilemma.</p><p></p><p>On the one hand I like to challenge my players and keep them feeling like their characters could meet their death in the next combat if they're not too careful. I like to play the bad guys to their full potential, not just dumb fools for the PC's to level up on. While this may sound like I am a bit of a killer GM I have killed surprisingly few PC's. I have knocked many into the land of negative hit points but very, very few have actually been killed.</p><p></p><p>On the other hand I really want to see where these character stories and concepts go. I feel like if I kill a PC or 2 it might make the game less fun for myself and my players as we won't get to see how things might have played out.</p><p></p><p>It is very strange. I think that this is due to the "Storyteller GM" in me meeting the "Play By the Rules and the Luck of the Dice GM".</p><p></p><p>Has anyone else been through a similar situation/ had similar feelings? This is not so much about me asking what should I do but more just me interested in seeing if others have had been in this situation. I think that if a kill or not kill situation comes up in the game I will just deal with it as I see best at the time so it's not worth worrying about it too much for now.</p><p></p><p>Olaf the Stout</p></blockquote><p></p>
[QUOTE="Olaf the Stout, post: 2954616, member: 13703"] My players are all really enjoying playing their current characters. 2 in particular have concepts and/or storylines going on that I feel would be really interesting and fun to see how they play out. This puts me in a bit of a dilemma. On the one hand I like to challenge my players and keep them feeling like their characters could meet their death in the next combat if they're not too careful. I like to play the bad guys to their full potential, not just dumb fools for the PC's to level up on. While this may sound like I am a bit of a killer GM I have killed surprisingly few PC's. I have knocked many into the land of negative hit points but very, very few have actually been killed. On the other hand I really want to see where these character stories and concepts go. I feel like if I kill a PC or 2 it might make the game less fun for myself and my players as we won't get to see how things might have played out. It is very strange. I think that this is due to the "Storyteller GM" in me meeting the "Play By the Rules and the Luck of the Dice GM". Has anyone else been through a similar situation/ had similar feelings? This is not so much about me asking what should I do but more just me interested in seeing if others have had been in this situation. I think that if a kill or not kill situation comes up in the game I will just deal with it as I see best at the time so it's not worth worrying about it too much for now. Olaf the Stout [/QUOTE]
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